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Apps Kissmyrank - Local Assetto Corsa Server Plugin 1.6f

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Is anyone able to record boundaries? Anything I record gets saved as only one marker and not hundreds. Example of failed pit recording within tracks.json:
"pit_area": {
"samples": 300,
"left": {
"0": {
"wp": {
"x": -24.86300277709961,
"y": 0.483959823846817,
"z": 160.75657653808594
}
},
"first": 0,
"last": 0
},
"right": {
"0": {
"wp": {
"x": -28.992164611816406,
"y": 0.49291008710861206,
"z": 153.72776794433594
}
},
"first": 0,
"last": 0
},
"meters": 0
}
}
}
 
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Is anyone able to record boundaries? Anything I record gets saved as only one marker and not hundreds. Example of failed pit recording within tracks.json:
"pit_area": {
"samples": 300,
"left": {
"0": {
"wp": {
"x": -24.86300277709961,
"y": 0.483959823846817,
"z": 160.75657653808594
}
},
"first": 0,
"last": 0
},
"right": {
"0": {
"wp": {
"x": -28.992164611816406,
"y": 0.49291008710861206,
"z": 153.72776794433594
}
},
"first": 0,
"last": 0
},
"meters": 0
}
}
}
I fixed it. Either one of these fixed it:
1. Ensure "ai" folder within the track folder is correct and not tampered.
2. Use the KMR console instead of web admin to use commands.
3. Lock in-game framerate and refresh rate to 60fps.
 
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cut line tool does not want to set points and the track boundary et does not record.
anyone still able o use the track capture feature in 2024?

  • 20:08:00> WAC: track_boundary_set_left 0
  • 20:08:00> Track Boundary recording will start when you cross the start line.
  • 20:09:17> Starting track_boundary_left recording.
  • 20:11:52> Saving track_boundary_left.
  • 20:12:06> WAC: track_boundary_set_right 0
  • 20:12:06> Track Boundary recording will start when you cross the start line.
  • 20:13:11> Starting track_boundary_right recording.
  • 20:15:51> Saving track_boundary_right.
  • 20:17:37> WAC: cut_line_drawer_begin
  • 20:17:37> Cut line drawer: cut line drawing session started. Commands left to run: cut_line_drawer_set_name, cut_line_drawer_set_max_speed, cut_line_drawer_set_first_point, cut_line_drawer_set_second_point.
  • 20:18:23> WAC: cut_line_drawer_set_name pit entry speed limit line
  • 20:18:23> Cut line drawer: name set to pit entry speed limit line. Commands left to run: cut_line_drawer_set_max_speed, cut_line_drawer_set_first_point, cut_line_drawer_set_second_point.
  • 20:18:43> WAC: cut_line_drawer_set_max_speed 80
  • 20:18:43> Cut line drawer: name max speed set to 80km/h. Commands left to run: cut_line_drawer_set_first_point, cut_line_drawer_set_second_point.
  • 20:18:51> WAC: cut_line_drawer_set_first_point 0
  • 20:19:40> WAC: cut_line_drawer_set_second_point 0
  • 20:19:47> WAC: cut_line_drawer_save
  • 20:19:47> Your cut line is not fully defined yet. Commands left to run: cut_line_drawer_set_first_point, cut_line_drawer_set_second_point.
 
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Hi everyone,
I've had 3 servers running on "sever manager" for several months now and no problems....

Yesterday I had to restart the PC and now it won't let me run more than one server at a time and I get this error: "Terminating command: stracker.exe [pid: 3064]..."
level=info msg="KissMyRank stopped correctly"

Does anyone know what's wrong?
Thanks and regards
 
Has anyone faced the problem where it seems the server doesn't know where the car is, so it claims I'm constantly speeding on a boundary line, or cutting corners when I'm always inside?
Curiously this only happens if I run on a different dedicated server.
If I run a local dedicated server (same computer as client), this doesn't happen.
Live track doesn't work when hosted on remote server either but works fine when running on local server.
It almost seems as if it is a networking problem but I can't find an answer, I've been sniffing packets but to no avail. Every ports seems properly open and working.
It seems to be same problem as this:
https://www.overtake.gg/threads/kissmyrank-local-assetto-corsa-server-plugin.142199/post-3463688
Ping can't be the issue as I'm running both client and server on home network so no lag. An app problem is also unlikely, otherwise both local DS and remote DS had to have problem, not just remote. I've noticed some posts about hz and server speed, this could be a lead but I still find it strange it working fine locally but not remotely. Regular races are hosted fine so there's no performance bottleneck.
 
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