Thanks for your feedback!
Do you mean the buildings don't blend in, with the satellite terrain photo? I didn't devote too much time to them as they are only seen at a distance, and are merely simple low poly boxes with facade pictures, unlike the other more detailed houses near the track.
I'm in the middle of moving home, so my PC is packed up for now, but I'll release a very small update in the next few weeks with some more liberally spreaded 2D spectators, and some more dirt and texture variation hopefully. After that I'll hopefully be able to set my full attention on other tracks.
Along with the update I'll try and post a very very early WIP video of Pescara, so you guys can see how the layout is - the road mesh is driveable and I'm happy with it, but when that's done, the real work begins. Kerbs, buildings, roadside furniture, walls, barriers etc... all still to do.
I'm 15 seconds off Fangio's pole time of a 9:44 in the 250F, but I'm getting closer with practice!