Hi MJQT, yes the stock car rules plugin seems to work. I get a full course yellow and the cars follow the pacecar untill it goes in the pit.Thanks for trying this out! And happy to help
So first, a small clarification. Did the guide Ole provided to get a functional Stock Car Rules plugin work? As in, did it provide you (regardless of AI crashing) with a instantaneously-thrown full-course yellow and other oval racing rules? I believe, from what you say, the answer is yes. In which case Ole's tutorial did work as it 'should', in a way.
I am not sure if it is 'instantaneously', but the ai does slow down ultimately for the pacecar. Have to give it a look again how long that takes.
What may be an option is to look at the files that determine how long a crashed part/car is displayed on track... Maybe i can lower that, reducing the 'additional' crashes due to AI not reacting to crashed cars
What do you mean with ruleset plugin?Sadly, there are two related but different issues at play here. First, there is a ruleset plugin changing when yellow flags are thrown and when pit stops are allowed. Second, there is AI behaviour.
rF2 developers (probably devs at Image Space Incorporated) clearly spent time coding at least some AI behaviour to go along with the ruleset plugin - following a pace car in single or double file, pit strategy, and so on. But we can't know how far they went with this. If they wanted the AI to slow down quickly after a FCY or evade accidents differently once one is thrown, they would need to have explicitly coded this. And your experience suggests that they did not.
As for AI behaviour and how much rf2 developers spend time on this... Well i know from the past that it wasnt working for ovals, but i must say i am a bit surprised that the developer now sells a new indycar mod with focus on indianapolis that does still does not have a basic functionality for (or solution to) oval racing....
In my opinion, as of today in 2022, for oval sim racing with AI, 20 years later, your best bet is still NASCAR Racing 2003 Season (a.k.a. NR2003). And it's not even close.
Imo Iracing offers a good solution for offline oval AI racing. Full course yellows, safetycar, pitstops, strategy the game has it all. I just hate it that i can't save the game during a 500 mile race (with family life & work i'm just happy to do 1 full race spread out over the week).