Steve Worrell
Premium
I dont get why people need to take erything as black and white lol
It's up to you what get repaired. Devs usually give options, isn't it?! Expand the idea mate, think...
Damage repair animation does not need to repair a whole engine in 60 seconds, what game will repair engine in race anyway? They all DNF you, isn't it?
While in practice if you damage your car it should take just as long to repair it and the real time it takes to change an engine (also an option in case people just want to hit Esc and get new stuff)
Number of spare chassis should be limited (# option)
Number of engines should be limited (# option)
Trackside action is important. I'd like to after watching a Petit Le Mans get into a sim and have that experience simulated. None of them do it now, absolutely none. They all lack immersion on the environment aspect. They are all just driving sims now (and still fail on it in one way or another)
Like I said expand the idea. Geez.
I'm sorry pal I still don't know what you mean by damage repair animation. Do you mean an animated pit crew?
As for repairing engines. At the moment almost all sims allow you to repair your engine during a stop. It usually is represented by a timer counting down. For me that is unrealistic.
I love the idea of limited number of chassis and engines though.