Magnus Stjerneby
Simracing is Fun 4 Real
its important until it laggs
As someone already mentioned above, Project cars was indeed stunning, absolutely stunning, it also had the content, but failed miserably on the physics, hence it failed.
failed, yeah right, sold close to 3 times as many copies as Assetto Corsa, and some 45 times as many sold copies that Automobilista, .. yeah what a failure compared to successful AMS ... omg people
take the personal feelings away from saying things about something being failure
if AMS really only sold 35k copies, that's what I would called failure from a developer point of view
failed, yeah right, sold close to 3 times as many copies as Assetto Corsa, and some 45 times as many sold copies that Automobilista, .. yeah what a failure compared to successful AMS ... omg people
take the personal feelings away from saying things about something being failure
if AMS really only sold 35k copies, that's what I would called failure from a developer point of view
Apparently we need graphics, racing a dark screen is so...dark right? For me sound is far more important than graphics. Physics, ingame features are also far more important than graphics ala codies or sms.
How do you know Project cars 2 sucks? It is`nt even out yet. Give it a chance for pete`s sake.Graphics are important, but not predominant. Project CARS 2 is a good example for that: best looking racing game, but poor physics. In that way, it sucks.
Gimme godlike sound and detailed cockpit and im happy in vr, My thoughts exactly.Gimme godlike sound and detailed cockpit and im happy in vr About this ams vs pcars success/failure, u forgot how much pcars costed to develop+marketing+licenses+team size etc, compared to ams