If it stays true to the series then this title will be based around GT3. If they land a Blancpain license then a simulation of that series would be awesome and I'd certainly be a willing purchaser. In the screenshots they've used cars from the ADAC series.
However, assuming they still hold the rights to the cars in the GTR2 title (Ferrari and Porsche aside) then with some mild tweaking we could have GT1 back on our screens again as well. Again it's a licensing problem. I would imagine in the original GTR2 title their licence was with the FIA and therefore they could feature every car on the grid.
I don't mind the console side of things, that's where the extra money is at the moment. Ok the takings gap is less than it was before but if it's something they have to do to make sure the title is success (money wise) then I'm cool with that.
I'm sure there will still be paid for DLC's. It's how they make their money now and how they support the game studio.
GTR2 is still a great title and although it shows it's age compared to something like Project Cars (visually I'm talking here) it certainly keeps up with current titles on just about everything else. Weather, day/night transitions, AI, and the handling is still spot on as well. Just genuinely good fun.
The models and tracks in R3E are at a pretty high standard already, if they ported them over to a more polished game engine they would look superb.
I suppose my only slight worry is the Unreal engine. I'm not a game engine expert so excuse my ignorance but if it failed with KartKraft (we read about all sorts of physics problems with that title) will Simbin make it work for GTR3? Just food for thought.
At the moment I'm certainly happy with the titles we can race on now but this is going to be something to look forward to.
Meanwhile all this talk of GTR2 means I feel like a quick run in the GT1 Lambo