GT7 HUD

Apps GT7 HUD 1.1.2

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View attachment 632340
Thanks for the update.
The error message shown in the attached image was displayed on the multi-function display added in this version, so we tried to configure it from the config UI, but there was no response no matter which key we entered.
I have multiple control configurations for different types of cars, and the first configuration that I loaded after installing GT7HUD did not show any errors and I could change the key bindings, but when I switched control configurations, it became like the image and I could not change the key bindings.
Can you specify what input device it worked on or did not work on?
This was quite extensively tested with a group of testers, and it seemed to work for keyboard, gamepad and wheel users alike.
If you can provide me more details we might be able to figure out your issue :)
 
La mod è stupenda ma volevo chiedere un'informazione a riguardo.
Su racedepartment c'è un modder che ha modificato la mod cambiando i suoni.
Riguardo a questo punto, volevo sapere se da parte del produttore questa modifica è stata già fatta in passato o bisogna modificare il suono dal modder.
These updated sounds are included in the GT7HUD itself now.
 
Can you specify what input device it worked on or did not work on?
This was quite extensively tested with a group of testers, and it seemed to work for keyboard, gamepad and wheel users alike.
If you can provide me more details we might be able to figure out your issue :)
I've verified several times that what I was doing was wrong.
At least in my environment, it seems that if I specify a method of operation other than the keyboard, I get an error (the order in which they are loaded had nothing to do with it).
I would appreciate it if you could let me know if there is any work to be done or settings to be made here.
 
Rhizix submitted a new resource:

GT7 HUD - Gran Turismo 7 HUD for Assetto Corsa



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By the way, on the leaderboard in multiplayer, the fuel indicator is not correct. Each server i go to, their fuel is 20, maybe its just a coincidence but i've never seen any player with different fuel other than mine, even during qualiying. And at times, the leaderboard doesn't load for qualifying and at times its also innacurate, when i set a laptime it says im p17 or something but i use realtime and im like p3. So i use realtime during quali. But for races, the leaderboard is totally fine.
 
By the way, on the leaderboard in multiplayer, the fuel indicator is not correct. Each server i go to, their fuel is 20, maybe its just a coincidence but i've never seen any player with different fuel other than mine, even during qualiying. And at times, the leaderboard doesn't load for qualifying and at times its also innacurate, when i set a laptime it says im p17 or something but i use realtime and im like p3. So i use realtime during quali. But for races, the leaderboard is totally fine.
Might be that fuel data is not present in multiplayer sessions.

Also , qualy view should work fine, but only if you are in the session from the beginning. It's a workaround for multiplayer since people's laptimes are not available in Lua
 
Might be that fuel data is not present in multiplayer sessions.

Also , qualy view should work fine, but only if you are in the session from the beginning. It's a workaround for multiplayer since people's laptimes are not available in Lua
yeah i found that if im in the quali session from the start, its all good. Yeah makes sense tbh
Also I just got this new update installed and i dont know how to get the MFD UP even though i've set the keybinds it still says no keybind assigned
a little video tutorial would be nice

edit: dont worry i fixed it, i needed to keybind each one.
 
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Rhizix submitted a new resource:

GT7 HUD - Gran Turismo 7 HUD for Assetto Corsa



Read more about this resource...
1674039755167.png

image.jpg

the session best is cut, i have it on 0.45 size.
And also i thought we could change mguk delivery in the fuel info tab, i click up and down, nothing happens.
Cause like for formula 1 cars etc, thats vital in quali or race to be able to change it.
 

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Hi!
First, thank you for your effort, this has become my favorite Hud to drive with!
I have one suggestion and one problem.
Problem:
The transparency on the different hud elements doesn't really work for me, most of them are on black boxes, not a transparent background. Is this a known problem with a fix for it?

Suggestion:
With the new MFD there is a now the page showing the remaining Laps / your fuel mix.
As there are no different mixes in AC, have you thought about linking that to the Engine-Limiter? Turning down the power would have a similar effect right?

Looking forward to your next updates! Cheers!
 
One more thing,
does anyone know how to unbind the camera controls from the D-Pad?
I'd rather use them to open up the pit menu and other functions like whipers etc.
Thanks for any response!
 
Hi!
First, thank you for your effort, this has become my favorite Hud to drive with!
I have one suggestion and one problem.
Problem:
The transparency on the different hud elements doesn't really work for me, most of them are on black boxes, not a transparent background. Is this a known problem with a fix for it?

Suggestion:
With the new MFD there is a now the page showing the remaining Laps / your fuel mix.
As there are no different mixes in AC, have you thought about linking that to the Engine-Limiter? Turning down the power would have a similar effect right?

Looking forward to your next updates! Cheers!
For your first issue, please read through the thread, it's been asked and answered about 5 times.

As for your second point, there's currently no parts of the car that have an impact on performance / fuel, that are accessible through AC Apps.

Thanks for the feedback
 
Latest Update wiped the HUD and Config UI for me with a clean install. Manifest only came with the MFD Window now and all prior Windows aren't mentioned anymore. I only have a new window for the MFD that requires the Buttons to be assigned. I've added the Windows from 0.12 to the 1.0 to the manifest and it works again.
 
For your first issue, please read through the thread, it's been asked and answered about 5 times.

As for your second point, there's currently no parts of the car that have an impact on performance / fuel, that are accessible through AC Apps.

Thanks for the feedback
1674058005265.png

*if u havent seen my previous message*
is there a way we can bind this to mguk delivery (which is the ers deployment mode) as it's just sitting there with no function and i'd like to use it with formula cars and in racing leagues.
 
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View attachment 632418
*if u havent seen my previous message*
is there a way we can bind this to mguk delivery (which is the ers deployment mode) as it's just sitting there with no function and i'd like to use it with formula cars and in racing leagues.
Oh, btw yes. after all, there are just 6 cells, exactly the same as the ERS modes on standard cars (or RSS-like ones) moreover, she is standing idle, and so, even though there is no such thing in GT7, she will be used
 
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and it seems to me, or in the balance of the brakes, it is worth swapping the front and rear, because when you choose more rear ones, the balang increases towards 100%, and vice versa (or I just misunderstood something)
20230118213443_1.jpg
 
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Hey there, i absolutly love the new additions, this mod give such a different feeling to assetto corsa i don't even know how i lived without this before... Since this is probably the final update, i assume you will not be adding a radar to the new app menu, i was wondering if you could add an extra "empty" tab to this app menu like the TC, ABS and Break Bias tabs? i would like to place my external radar app on there instead of having it sit awkwardly between the speedometer and new menu, but i still want to use your app menu since is much superior to having to bind a key on CM to toggle stuff like TC and ABS, maybe add it as an option on configs for ppl who might want to do the same? anyways Thank you so much for this amazing mod, all good for you!
 

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