Early days yet Coach. We are all on a learning curve with this game and no matter your level providing you are clean and honest there's always room.

There are 31 guys faster than me (30 when Peter is in the bathtub) in F1 and they still don't kick me out and I have fun. Don't give up so easily coach. You will get better. I know firsthand.
 
I'll respond more fully later, but cheers to everything and I agree.

Boothy and I ran about 3-4 "series'" consisting of 5 races each this afternoon. Each series got us, I would say, about 50,000 and upped our XP 5-10 points (unlocking tuning options). But yes, if you finished first with the difficulty maxed out and damage on, it would be about 100,000. They took all of about 1 hour to run. That's 150,000-200,000 range. Enough to get you two cars that will make you good to go for our first four races. I think the advantages of ownership (combined with the below) outweigh the burdens. Heck, you might be able to buy a MINI from competing in one set of challenges alone. I think I got close to 120,000 from the first set of challenges. So money is really not an issue unless you just don't go online. I think Boothy said he already had 300,000 and today we got at least another 100,000. He probably leveled up his mini enough to tune it well in that one hour.

I also ran a test, which I suspected would turn out the way it did, since boothy could beat me at Indy with a loaner when I was in my 100% condition owned car. I compared lap times from a standing start in a "85% condition" loaner vs. my "100% condition" owned Cat C Touring car. No difference whatsoever. Honestly, I think it's really just a way to get you to spend more cash just to make you play more.

And yea, there are some repair costs, but that's why you have to either turn the damage off or be sure to run just the cars that we will run in the league (preferably after you buy them so you can get XP for them). The more expensive the car, the more costly it is to bring back to 100%. Once you get to the point where you are good with the level of tuning you can do, you are all set. No more need to run that car on line if you don't want to. And I think you made the point that tuning can make a huge difference in drivability. I agree. Especially to those with no wheel settings.
 
  • Deleted member 5090

These are my settings which i am very satisfied for now:

T500RS Profiler
Rotation: 360
Overall Strength: 80
Constant: 100
Periodic: 100
Spring: 0
Damper: 2
Auto-Center: 12% by Game

Ingame:
Vibration: 40/60/60

Wheel Option:
Deadzones all: 0
Saturation all: 100
 
On my TX, I've settled on 30/70/40. Unfortunately, I would prefer 30/65/40 but I can't change the strength in increments of 5. 60 feels pretty good for many cars and 70 feels good for others so I wish I had a 65 setting.
 
Well, as you’ll know if you saw my post on the F1 Paddock I had a bit of a mare last night and lost my HDD. Had no option but to re-format it in the end so subsequently lost everything not only from this game but every game I have played on the thing. In terms of this game thankfully I hadn’t got as far as you have but even so I lost about 260k so now have to build it up again. Did a couple of the challenges and also inadvertently entered a playlist race so got my earnings up to around 70k but it was a bit of a crapper and leaves me needing to build it up all over again!!

On the subject of playlists it was quite fun (only a quick 2 lapper around Okutama but a lovely circuit) I only got into it by accident as I selected the playlist option from the online part of the game just to see what the options were and it immediately put me in a race lobby and then the race which I could not get out of. There didn’t seem to be any quit option lol. As I say it was only a 2 lapper so I just went with it and got out once the race had finished and gone to the selection screen for the next race.

I do understand what you are saying with regard to the one lappers Robert but you’ve hit the nail on the head with your last comment… ‘unless you don’t go online’… that’s been a problem for me for the last couple of years. I am just not online often when other people are around and not for long enough so when I get some time for the game I want to enjoy it and not just spend all the time racing one lap around Indy time after time. As much as I love the oval racing that just doesn’t sound like much fun. I will give it a bash this lunchtime if you are around though.. maybe it won’t be as bad as it seems. I am going home around 1pm my time although of course will only have around 30 minutes by the time I get there and give myself time to get back… always assuming of course that my HDD plays ball of course.

So to clarify you would think that it would take one hour to have enough to level up and tune the Mini to it’s max and each car would take the same amount of time to achieve the same level? Once your car is past it’s sell by date and the performance drops to a level that makes it uncompetitive (any idea how long that takes?) and you need to pick up a new one would I be right in assuming that you have to go through that whole process of levelling the new car up again?

Once you have a car in your garage do you also run that offline as well or is it just for online and does the wear and tear carry over from one to the other or are they independent?

You’ll have to forgive all my questions lol I just don’t have the time with the games I would like and am relying on you and others who have delved pretty deeply into things to give me some insight :thumbsup:

I had a little look into the car buying options yesterday and oh boy you are right in what you posted a few days ago.. they are damn pricey!! 4 mill for the Indycar!! Are they kidding!! Oh boy I don’t even want to think how many days you would need to race to achieve that lol

Anyway enough for now..
 
Once I eventually got my Xbox up and running again last night I ran the Brands and Red Bull Ring challenges.

That Brands Hatch one was a lot tougher than I expected. Those cars were sliding all over but such fun. Really took a bit of time to get used to them though and find the best way around that track. Couldn’t match Boothy but just crept ahead of Robert although I am sure we will be swapping spots before the challenge is over.

The Ring was great to drive having just had the real GP there. I forgot we had it in this game so really enjoyed that. Just had three attempts at it but enough to earn a bit of cash to make up for some of that I lost. The car didn’t have the same feel as the other day when I ran it at Istanbul but of course my steering was back to default so need to rectify that next time. Nice easy track to learn and I love the final sector with those quick left-handers followed by the quick right-handers. No sector time info though.. is that correct or am I missing something.

Next up Paris and Abu Dhabi :) and then the start of some career racing.
 
So to clarify you would think that it would take one hour to have enough to level up and tune the Mini to it’s max and each car would take the same amount of time to achieve the same level? Once your car is past it’s sell by date and the performance drops to a level that makes it uncompetitive (any idea how long that takes?) and you need to pick up a new one would I be right in assuming that you have to go through that whole process of levelling the new car up again?

Once you have a car in your garage do you also run that offline as well or is it just for online and does the wear and tear carry over from one to the other or are they independent?

Getting a MINI (good for the first two races) would take much less than an hour. Maybe 30 mins. max. Then getting it to level 16 would take about another 30 mins. or so, if that. Don't forget, you can always sell your VW. You will not need that. And if Indy bores you to tears, we can always do one lap around Brands or any other circuit you want...it just takes longer, but not much. And you stand less of a chance at finishing ahead of the A.I. Once you have the MINI good to go, you will have more than enough time (two weeks to put in online time) to get the touring car. Good again for two races. Leveling up about the same. And you do play online because I see you on the challenges leaderboards. I would enter all of them. They alone may be enough to get a couple of cars, as they are quite profitable if you do well. I got about 150,000 for 3-4 last week.

You can't run your cars offline, so just park it once you have it leveled up and go play singleplayer to your heart's content. It will be the same car essentially and you have practice and qualifying and race there in a loaner you never have to pay for.

And remember, even if you have to play with a loaner in the league, you will have no disadvantage in the first race, other than not being able to tune it. But that doesn't cost you time...just some enjoyment factor.
 
Once I eventually got my Xbox up and running again last night I ran the Brands and Red Bull Ring challenges.

That Brands Hatch one was a lot tougher than I expected. Those cars were sliding all over but such fun. Really took a bit of time to get used to them though and find the best way around that track. Couldn’t match Boothy but just crept ahead of Robert although I am sure we will be swapping spots before the challenge is over.

The Ring was great to drive having just had the real GP there. I forgot we had it in this game so really enjoyed that. Just had three attempts at it but enough to earn a bit of cash to make up for some of that I lost. The car didn’t have the same feel as the other day when I ran it at Istanbul but of course my steering was back to default so need to rectify that next time. Nice easy track to learn and I love the final sector with those quick left-handers followed by the quick right-handers. No sector time info though.. is that correct or am I missing something.

Next up Paris and Abu Dhabi :) and then the start of some career racing.

Most of the cash you get for these challenges comes at the end of the week in a lump sum. Watch for it.
 
Getting a MINI (good for the first two races) would take much less than an hour. Maybe 30 mins. max. Then getting it to level 16 would take about another 30 mins. or so, if that. Don't forget, you can always sell your VW. You will not need that. And if Indy bores you to tears, we can always do one lap around Brands or any other circuit you want...it just takes longer, but not much. And you stand less of a chance at finishing ahead of the A.I. Once you have the MINI good to go, you will have more than enough time (two weeks to put in online time) to get the touring car. Good again for two races. Leveling up about the same. And you do play online because I see you on the challenges leaderboards. I would enter all of them. They alone may be enough to get a couple of cars, as they are quite profitable if you do well. I got about 150,000 for 3-4 last week.

You can't run your cars offline, so just park it once you have it leveled up and go play singleplayer to your heart's content. It will be the same car essentially and you have practice and qualifying and race there in a loaner you never have to pay for.

And remember, even if you have to play with a loaner in the league, you will have no disadvantage in the first race, other than not being able to tune it. But that doesn't cost you time...just some enjoyment factor.
I tend to look at the online on Racenet Challenges a bit differently because I can run them on my own and come and go as needed. A bit like the way I have always wanted to be able to setup up a custom online race when nobody is about to test the online car. It's when you race with others that it's not as easy.. not quite so convenient to play for 20 minutes, get on with something else that may crop up, have another 20-30 minutes, etc.

I was up at about 270k on Monday night and that was all from the challenges so they are decent at earning cash for you.

Indy itself doesn't bore me, I love the track... just one lap races lol but i'll give it a bash anyway.

Some of this is still not sitting right in my head so i'll have to look more deeply into the game when I can. Career then is the offline mode where I assume you also own cars in the same way as online (but independantly of each other) and thats something I have not looked at yet.
 
I've read reviews of this game on the big video game sites (they're pretty good) but I'd really like to know what people who are more into sims think of this game.

Is it a sim? Is it less, or more, simmy than -say- Forza or the GT series? Is it as simmy as rFactor, or is it more NFS?

I'd love to know what you think.
 
Had my little outing in GA at lunch today and took a spin around Paris in the Audi, then in the Lancia at Okutama in the Street Party before finishing off in the Chevrolet in the Tuner Challenge around the reversed US National Circuit.

Can’t agree more with you about the atmosphere of the Paris track @Robert Waddell very scenic and it’s got me champing at the bit to check out the full circuit. Really enjoyed those cars around there but plenty of time to find. I was up with @Matthew Booth at one point but took the second last corner too quick and messed it up lol Oh well, next time ;) Quick question.. can you not select which ghost you download for those races? It asked if I wanted to download ghosts but didn’t give me any choice.

The Street Party was a new one on me with that elimination idea and I have to say it was a lot of fun. Those cars were lovely to drift around that track and the night time scenario added to the atmosphere too. Top notch.

Finally the Tuner challenge.. err.. not sure what I think of those. Never driven anything like it to be honest and very odd cars to drive. Hardly any range in the gears it felt like a short-shifting fest and braking was a real challenge. What is it with those cars? Somebody enlighten me I have clearly led a sheltered life lol.

Biggest plus point was no return of the HDD problem,. I held my breath as I switched on wondering whether I was going to have the same happen again but thankfully not :thumbsup:
 
its not a sim at all. but thats not -exactly- a no. i would class it as simcade in that it aspires to give you the 'feeling' of real life in a way true arcade games just dont even pretend to. however, its apples to oranges if compared to any racing sim. if you have played the F1 series, id guess most sim racers would class that as simcade, at least a notch below a sim; this is a notch below that.

i was initially a big hater, but ive played it a bit more & feel like i 'get it' now &, disgusting as i think their 'cockpit view' is, may even buy it now. i find myself flicking to it when i just want to throw an arbitrary car around a shiny track against AI (graphics are surprisingly good for a title that didnt come out on next-gen consoles; maybe as pc simracers we just have a low bar lol). AI btw isnt that great, but the game does have that triple A shine & optimization our destitute friends in the sim niche can't match.

sounds are samey and generally terrible from my limited experience & the cars (at least the street cars that i have some knowledge of) are given performance attributes that might as well come from a parallel universe or something. not talking about the physics or top speeds/whatever here at all here, just how they stack up against each other based on the ratings codemasters gave them doesnt measure up to real life much at all.
 
Inside Sim Racing said it's on par with Gran Turismo and Forza for realism. I've not played a GT game since the PS2 era and haven't played a Forza game ever, so I can't say much about that, but I own a bunch of Codemasters games and I'd say that Autosport is more "simmy" than GRID but a bit less "simmy" than F1 2013.
 

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