Things are moving at Codemasters
Early days yet Coach. We are all on a learning curve with this game and no matter your level providing you are clean and honest there's always room.
So to clarify you would think that it would take one hour to have enough to level up and tune the Mini to it’s max and each car would take the same amount of time to achieve the same level? Once your car is past it’s sell by date and the performance drops to a level that makes it uncompetitive (any idea how long that takes?) and you need to pick up a new one would I be right in assuming that you have to go through that whole process of levelling the new car up again?
Once you have a car in your garage do you also run that offline as well or is it just for online and does the wear and tear carry over from one to the other or are they independent?
Once I eventually got my Xbox up and running again last night I ran the Brands and Red Bull Ring challenges.
That Brands Hatch one was a lot tougher than I expected. Those cars were sliding all over but such fun. Really took a bit of time to get used to them though and find the best way around that track. Couldn’t match Boothy but just crept ahead of Robert although I am sure we will be swapping spots before the challenge is over.
The Ring was great to drive having just had the real GP there. I forgot we had it in this game so really enjoyed that. Just had three attempts at it but enough to earn a bit of cash to make up for some of that I lost. The car didn’t have the same feel as the other day when I ran it at Istanbul but of course my steering was back to default so need to rectify that next time. Nice easy track to learn and I love the final sector with those quick left-handers followed by the quick right-handers. No sector time info though.. is that correct or am I missing something.
Next up Paris and Abu Dhabi and then the start of some career racing.
I tend to look at the online on Racenet Challenges a bit differently because I can run them on my own and come and go as needed. A bit like the way I have always wanted to be able to setup up a custom online race when nobody is about to test the online car. It's when you race with others that it's not as easy.. not quite so convenient to play for 20 minutes, get on with something else that may crop up, have another 20-30 minutes, etc.Getting a MINI (good for the first two races) would take much less than an hour. Maybe 30 mins. max. Then getting it to level 16 would take about another 30 mins. or so, if that. Don't forget, you can always sell your VW. You will not need that. And if Indy bores you to tears, we can always do one lap around Brands or any other circuit you want...it just takes longer, but not much. And you stand less of a chance at finishing ahead of the A.I. Once you have the MINI good to go, you will have more than enough time (two weeks to put in online time) to get the touring car. Good again for two races. Leveling up about the same. And you do play online because I see you on the challenges leaderboards. I would enter all of them. They alone may be enough to get a couple of cars, as they are quite profitable if you do well. I got about 150,000 for 3-4 last week.
You can't run your cars offline, so just park it once you have it leveled up and go play singleplayer to your heart's content. It will be the same car essentially and you have practice and qualifying and race there in a loaner you never have to pay for.
And remember, even if you have to play with a loaner in the league, you will have no disadvantage in the first race, other than not being able to tune it. But that doesn't cost you time...just some enjoyment factor.