Goodwood Festival of Speed 2017

Tracks Goodwood Festival of Speed 2017 1.13

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I've managed to reproduce it with free cam with on some crowd elements at the right of the starting line, but I had to turn on non default csp optimizations which are known to cause flicker on some track objects (feldbergring can suffer similarly on bales near a bridge).

Screenshot_ks_mclaren_p1_goodwood_hillclimb_12-2-120-14-23-27.jpgScreenshot_ks_mclaren_p1_goodwood_hillclimb_12-2-120-14-23-24.jpg
Notice the missing persons just right above the pit guy head, they'll flicker in and out on camera move.

@Tom Blackett on cm>settings>csp>general please disable all non default cpu/gpu optimizations and test back. Some mesh related optimizations can cause problems with flickering objects, "Merge meshes" should be the one.

Edit: Nevermind, it's another issue. @Gunnar333 please check the track under "Medium" settings on AC video settings. Anything bellow Maximum seems to cause a lod issue on crowds (ac vanilla is also affected).
 
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I am using CM and still can not see the track ? do you have to copy everything or just the extention folder as in do you have to drop content into content , extension into extension , system into system ? I have Sol installed, sorry im new to all this mods first time adding a modded track !? TIA
 
With CM you can simply drag the zip file on the cm window and you will see a green icon on the top right corner. Click on it and install.

But you should also be able to do it the way I explained here before.

Hope this helps.
 
ne entry sign is due to fast_lane.ai & pit_lane.ai files

I have the same problem with my track, simply rename or delete the files

also note that in multiplayer it will kick players after driving with the sign displayed for a little while.
 
ne entry sign is due to fast_lane.ai & pit_lane.ai files

I have the same problem with my track, simply rename or delete the files

also note that in multiplayer it will kick players after driving with the sign displayed for a little while.

Can't just delete them. They are used for race track mode.
Hope this no entry sign time is short enough to not kick anyone out in multiplayer
 
I seem to be having an issue with opening the new version. This is what I've tried:

- deleted the original version of the mod
- installed new mod manually
- reinstalled stFlow
- tried both HQ and LQ variants

Each time it loads through and then goes back to CM saying "Race Cancelled".

If it is working for some people I must being doing something wrong but I'm not sure what it is
 
I seem to be having an issue with opening the new version. This is what I've tried:

- deleted the original version of the mod
- installed new mod manually
- reinstalled stFlow
- tried both HQ and LQ variants

Each time it loads through and then goes back to CM saying "Race Cancelled".

If it is working for some people I must being doing something wrong but I'm not sure what it is
BLM Lights App?
 

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