Aidan Keranen
League of Legends Play by Play Caster
It's not like there's another simulated series to do instead.
I have to agree, the level of prize money is stifling, but ultimately the problem with the game is the lack of meaningful strategy outside of "build power".
Game would be a bit more interesting if the power differentials was 0.04% instead of the fact that we still have teams that are 0.06% away from capping out after 4 races. I forget now but Red Night were capped before round 2? Round 3?
I think after two rounds of meagre results but still getting my sponsor, I had still earned less money that what DTK had in round 1. I understand that there's meant to be differentiation in the performance of the teams but it's just feeling so bad to be hitting targets and yet actually lose significant ground in pace.
I don't really get why there's a mid season patch for the gearbox either now. Now that just stabs me in the back for realising that upgrading it wasn't going to help me. Now I will have to burn 3000cr to get one to continue to keep pace when it's pretty clear I can't because buying a downforce upgrade really helped round 1.
Game feels unbalanced. I don't get the feel of risk vs reward ever happening. It's seems to linear to actually be able to find new, exciting ways to circumvent the problems from occuring.
It just seems like, oh you started behind, you stay there until you get to max power, then maybe rng will give you a good result or two and you can get some money to catch up a little bit because of the cost reduction.