Cars Formula RSS 2 by Race Sim Studio

@chargingcar This is looking insane..... I cant speak for others, but I cannot wait to get some wicked skins on this, and get an awesome scene made up with it.....

As I've done with the Hybrid... :)
 

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All this is finished and UV Mapped ,
Just needs some parts painting but cant paint it until the front is finished ,
I am adding all suspension and parts to one map ,
Brakes and tranny I painted already on there own textures :)
upload_2017-4-7_19-10-32.png

Painted is finished , Obviously ,
Green is UV Mapped and ready for baking :)
upload_2017-4-7_19-12-8.png
 
Finally finished my rear tranny textures :)

Diffuse -
upload_2017-4-7_20-42-5.png


Spec -
upload_2017-4-7_20-43-11.png


Diffuse and Spec -
upload_2017-4-7_20-43-59.png


NM -
upload_2017-4-7_20-44-51.png


NM and Alpha Spec -
upload_2017-4-7_20-45-46.png


AO Ambient Occlusion -
upload_2017-4-7_20-46-27.png


As you can see from spending the extra time in creating industry standards PBR textures ,
You can really achieve a high detailed look ,
Its a lot of work , and not something everyone does ,
Specially on details what is hidden most of the time ,
But still we pride ourselves on creating state of the art AAA Content :)
 
Its all UV mapped ,
Just trying to position everything on one map ,
In which you can see there is a lot of details to add ,
Brakes and Tranny have there own maps already ,
But still I think there is over 70 parts of UV
upload_2017-4-8_20-24-31.png

upload_2017-4-8_20-25-41.png
 

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