F1 2021 Modding Questions Thread

Is there a way to restore original skins easily for real life teams if I've previously modified (for example installing the current Red Bull livery mod with corrected colour, or applying special liveries for Monaco etc)?
 
How to change teams speed? I try to edit myself it via EGO ERP Archiver ( change KERS value to 70000, change fuel and engine spinning, and it doesnt work. However, importing other mods files ( e.g Fantasy 2022 f1 mod) work
 
How to change teams speed? I try to edit myself it via EGO ERP Archiver ( change KERS value to 70000, change fuel and engine spinning, and it doesnt work. However, importing other mods files ( e.g Fantasy 2022 f1 mod) work
You need export the .xml file from the .erp file from the team you want to edit the performance of. Changing the mass value within that .xml file works the best for changing the general performance of a car since a lighter car will be faster. So lower the mass value to make a car quiker and raise the mass value to make a car slower is the easiest thing to do. If you want to change engine power and such seperatly you can try to follow this tutorial:
 
Every time I open Jburon21's Mercedes 2021 model it has this green tint to it, is there any way to fix that?
 

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Seemed to be the issue, but now the decals (sponsors) aren't visible
The decals (sponsors) are the same as they were prior to turning off the wireframe.

The real issue is that 3D in Photoshop is terrible and is now currently deprecated.

The problem is that there are 2 overlapping pieces of 3D geometry… hense the flickering. This is a limitation of the software. The options are to use an older version of Photoshop that still supports 3D ie 2019 or earlier, or use a real 3D program like Blender.
 
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The decals (sponsors) are the same as they were prior to turning off the wireframe.

The real issue is that 3D in Photoshop is terrible and is now currently deprecated.

The decals are the same as they were before the wireframe was turned off. The problem is that there are 2 overlapping pieces of 3D geometry… hense the flickering. This is a limitation of the software. The options are to use an older version of Photoshop that still supports 3D ie 2019 or earlier, or use a real 3D program like Blender.
Thank you
 
The decals (sponsors) are the same as they were prior to turning off the wireframe.

The real issue is that 3D in Photoshop is terrible and is now currently deprecated.

The problem is that there are 2 overlapping pieces of 3D geometry… hense the flickering. This is a limitation of the software. The options are to use an older version of Photoshop that still supports 3D ie 2019 or earlier, or use a real 3D program like Blender.
His FOM model works fine though, and I am using the 2019 version of CC.
 

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