i want to change shark fin color in ferrari black or red how i can do? i tried paint tga ferrari sharkfin doesent change pls help
Did you edit the paint file?How do I change the model of a car to another? Or to be more exact, how do I edit the paint and decal files properly after I changed the model of a car (in my case I changed the Renault to have the McLaren model).
I edited the lotus-carmodel.layer file in the lotus.erp but this keeps happening to the car:
View attachment 219273
I changed the the lotus_decal.tga.dds file to be completely transparent because I thought it was causing these black things on the car, but it didn't.
Has anyone experience in changing the Carmodel and could help me?
(Sorry of there were any spelling mistakes, English is not my native language)
Yes, I changed it from the standard Balck/Yellow to just Yellow because otherwise the car would have black parts on it which would look like this:Did you edit the paint file?
you need to also change the Damage textures. Also the McLaren and Mercedes models only work with the Mercedes and McLaren teams (and no other models work on those teams) otherwise you get invisible numbersYes, I changed it from the standard Balck/Yellow to just Yellow because otherwise the car would have black parts on it which would look like this:View attachment 219284
So if I change from the McLaren to any other model that isn't McLaren or Mercedes I can see the driver numbers?you need to also change the Damage textures. Also the McLaren and Mercedes models only work with the Mercedes and McLaren teams (and no other models work on those teams) otherwise you get invisible numbers
you can trick around the numbers problem by swapping matbindings too but that's complicated. I don't really know what the problem there is but could be an _s/sfc file causing that. The damage files you do need to change though.So if I change from the McLaren to any other model that isn't McLaren or Mercedes I can see the driver numbers?
Also this happend when I changed the damage textures:
View attachment 219293
Ok, tying to change the damage files and everything while watching the GP now.you can trick around the numbers problem by swapping matbindings too but that's complicated. I don't really know what the problem there is but could be an _s/sfc file causing that. The damage files you do need to change though.
Any way to increase the red bulls performance to somewhat match the Ferrari in terms of engine power?
EDIT:
Does this still work the same way?
They said after the last patch that modding was supposed to be enabled from launch, but a bug caused the game to not let you save. So unless the bug is back, you should be able to save.New update of F1 2017 (V 1.10). Do you still allow the saving of mods?
Yes, but you have to re-install your mods for them to workNew update of F1 2017 (V 1.10). Do you still allow the saving of mods?
was this happening last year? because i dont remember reinstalling the mods because of updates in F1 2016. i played several season in career which was heavily modded and i dont think i ever needed to reinstall them.I have spent so much time making changes for my second season of career, every little detail, and now do everything againYes, but you have to re-install your mods for them to work
well they patch the game very rarely after like a few months, it did happen last year too but most mods came out after the last patchwas this happening last year? because i dont remember reinstalling the mods because of updates in F1 2016. i played several season in career which was heavily modded and i dont think i ever needed to reinstall them.I have spent so much time making changes for my second season of career, every little detail, and now do everything again
Almost everytime they update the game, i have to completely reinstall everything, every mod, because they either dont work or they work, but the game crashes to desktop
(but its possible i just have bad memory and it was happening last year too )