yes.F1 2014 (2022 mod)
It is possible to reset the competition calendar to 2014?
open database "as instructed in the mod description".
find the race number order and change it.
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yes.F1 2014 (2022 mod)
It is possible to reset the competition calendar to 2014?
Man, i managed to export objects.pssg with 3DSimed, but i don't know a way to export it without loosing all the nodes.View attachment 635344
It is necessary to ask Peter questions, it is possible, but objects.psg cannot be exported due to a certain node. By the way, trees are exported, but there are problems there.
This was a time ago (last year) and i have gave up because i don't have any progress.Man, i managed to export objects.pssg with 3DSimed, but i don't know a way to export it without loosing all the nodes.
How i can remove the braking and the smoke, bro? i want to edit the Spain LayoutYou can remove braking, smoke, cars. On the changed racing line. Spain can be edited. Hi.
Hello. Interesting, how can you do this? Because PSSG Editor says:Man, i managed to export objects.pssg with 3DSimed, but i don't know a way to export it without loosing all the nodes.
Yes, this happens. 3dsimed delete all the nodes of the track so i can't import it againHello. Interesting, how can you do this? Because PSSG Editor says:
It's happened, because 3dsimed pick other track files too, for example tracksplit.pssg, trees.pssg and etc. If you place objects.pssg in empty folder, you can only see objects without texture in the middle.Yes, this happens. 3dsimed delete all the nodes of the track so i can't import it again
if you change chassis it disables multiplayerHi guys how can i play multiplayer with *just* liveries. When i put a livery in F1 2014 file and join a multiplayer session, It says disconnected. Please help about that
So for example if i use F1 23 Mercedes Skin, I cant play multiplayer then, right?if you change chassis it disables multiplayer
correct!So for example if i use F1 23 Mercedes Skin, I cant play multiplayer then, right?
But I have original F1 2014 game and I can't start multiplayer, game freeze when I choose team for multiplayer season. Game database is original, chassis are original but multiplayer can't be played...why ?correct!
in order to play multiplayer, you can only change liveries on the same original chassis and you must not change the original database
I also hope there is a solution so that the decal with the alpha channel can work on the f1 2014 cars, it is very difficult when converting a car with a decal that has an alpha channelThis way you can include 3 or more textures in one car. For example, this way you can steal and import cars from F1 games and Assetta Corsa with minimal changes. I think it's better to add a lot of small textures than 3 large ones - this will save video memory.
But with decals it's more difficult. I'm either clumsy, or shaders like body do not support textures with alpha channel. In theory, you can try to change the values in shaderpack.pssg, but I did not succeed. I solved it in the following way: find a texture with an alpha channel in the game (for example, from a track) - then find out which shader this texture is attached to, (I found out that tod_diffmask.fx supports this), then I give everything the same as at the beginning of this text, only instead of f1_car_paint.fx write "tod_diffmask.fx", and the decals work (but sucks). I think it can be done so that everything works well.
I tried to use the same shader that the trees in the game use (tod_diffmask). But unfortunately I got this result (black pixels). In theory, you can find another shader, or edit this one.I also hope there is a solution so that the decal with the alpha channel can work on the f1 2014 cars, it is very difficult when converting a car with a decal that has an alpha channel
How about (bake_diffalpha.fx)?I tried to use the same shader that the trees in the game use (tod_diffmask). But unfortunately I got this result (black pixels). In theory, you can find another shader, or edit this one.
how to add shader from track to pssg car?I tried to use the same shader that the trees in the game use (tod_diffmask). But unfortunately I got this result (black pixels). In theory, you can find another shader, or edit this one.