Enduracers Flat 6 Version 4.0 Released

Paul Jeffrey

Premium
Updated to DX11 standards and benefiting from new physics, talented rF2 modding team Enduracers have released a new version of the awesome Flat 6 mod for rFactor 2...

Following something of a long development period behind the scenes, it is now finally time to download the major new update to the already very enjoyable Flat 6 mod for rFactor 2. The new update brings the cars to DX11 standards, including compatibility with the new rF2 'Rain Build' released just before Christmas, as well as adding a considerable reworking of the physics behind the scenes, including the use of CPM tyres for the very first time.

Check out the full change log below...

Flat6 Series rF2 - build 4.00
  • GRAPHICS : Updated bodywork shader to DX11 technology.
  • GRAPHICS : Updated headlights rendering.
  • GRAPHICS : Added rain rendering technology for bodywork.
  • GRAPHICS : Added rain rendering technology for windshield and windows.
  • GRAPHICS : Added animated wiper.
  • GRAPHICS : Added blurred rims (for all types).
  • PHYSICS : Integration of CPM tires (Slick & Rain, around 90°C usage temperature for Slicks) adapted from S397 reference tires.
  • PHYSICS : Inertia adjusted (based on inertia used by S397).
  • PHYSICS : Suspension geometry adjsuted (to fix the FFB blank in the center of the steering wheel).
  • PHYSICS : Aero minor adjustements.
  • PHYSICS : Brakes power/settings adjusted (now you can adjust brake pressure like S397 cars).
  • PHYSICS : Steering ratio adjusted (done like S397 cars).
  • PHYSICS : Antirolbars value adjusted (to be aligned to the rFactor2 S397 physics directives).
  • PHYSICS : FFB power adjusted (FFB Upgrades removed, use FFB Multiplier in game to adjust if needed).
  • PHYSICS : Fuel Tank position adjusted (to match to *ForceDistrib S397 mechanisms).
  • PHYSICS : Tire wear curves adjusted.
  • PHYSICS : Default setup adjusted.
  • PHYSICS : AI performance adjusted.
  • PHYSICS : Cockpit position adjusted (compliant with flat screen & VR).
  • PHYSICS : Seat front maximum position value adjusted for triple screens users.
  • PHYSICS : Upgrade autoblip removed (the real car don't have autoblip).
Flat 6 rF2 Update 1.jpg
Flat 6 rF2 Update 2.jpg
Flat 6 rF2 Update 3.jpg

rFactor 2 is available from Steam as a PC exclusive title now.

Flat 6 mod is created by the EnduRacers Modding Team & Gentlemen Racers, and can be downloaded for free from the Steam Workshop page HERE.

Check out the rFactor 2 sub forum here at RaceDepartment for all the latest news and discussion with regards to the simulation. You can take part in lively debates with fellow rFactor 2 fans and take part in some great Club and League racing events..! Head over to the forum now and share the love this simulation so very much deserves...

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Like the new update? What do you think of the latest version of these awesome cars? Let us know in the comments section below!
 
Appreciate the hardwork put into this mod and i am sure the rf2 fans will enjoy it....but for me its hard to get excited for when every other sim has an official porsche license with an equivalent model.
Even if they drive not nearly half as good as this great mod? These guys put more time/effort, real life data and driver feedback in this one car than most other companies are willing or are able to invest in it. Ok it's missing the original logo at the front, if that's your thing.
 
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Even if they drive not nearly half as good as this great mod? These guys put more time/effort, real life data and driver feedback in this just this one car than most other companies are willing or are able to invest in it. Ok it's missing the original logo at the front, if that's your thing.

Well said. No matter if it has Porsche logo or is called Flat6, when it looks and behaves like the real one. It doesn't matter if it has a licence. I would better have unlicensed car, with a super physics, than a one that drives and feels like in Forza.

Previous version was top notch, to new one probably is even far better on DX11.
 
Equivalent was a bad word to use....sorry, what I meant by equivelant was other sims have the new gt3 cup 911 model license
That is, the 991 GT3 Cup appears in some sims (RaceRoom, iRacing and Assetto Corsa) as official license.

This mod (Flat6 Series) is exclusive to rFactor2, no other sim has the 997 GT3 Cup (i think there was a similar mod for Automobilista, and also for rFactor1). This together with that is very well recreated makes it a highly valued mod.

Regards.
 
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i hated the original ENduracer mods, felt like raceroom original cars. (all floaty) now this flat 6 feels like a true Rf2 car. I adjusted the brake pressure to about 65% helped, but you need to blip the throttle to avoid lockup on down shifts.. that what i like about this...

it feels like a sim car..
 
I haven't driven this mod since version 1.0 when I took part in a league with it.

The car was positively evil at the time and I was having real issues driving it. We lost 80% of the field by the third round I think purely because of this.

I understand though in the newer versions the car has been improved.

I'm sure I'll download it again to see what it's like, Enduracers work is on the whole very good.
 
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Appreciate the hardwork put into this mod and i am sure the rf2 fans will enjoy it....but for me its hard to get excited for when every other sim has an official porsche license with an equivalent model.

Because if this game could be picked up for £12 over Christmas (and any steam sale) and the mod is free....why would any sim racer not have it if only to check it out compared to other games representations?
I find it more odd that people would own one sim...
 
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