The app browses through the pictures inside the compressed mod file (or folder). It does everything automatically and let the user cycle through them. Do you have a specific mod with problems?
What's new:
I try to keep this app simple, stable, and up-to-date with the game. Please support me if you like it and use it:
- Added support for the new DiRT Rally 1.1 update
- New cars
- New car categories
- Started working on supporting custom weathers (not available yet)
You are right. I just found out that they added a couple of liveries inside the update. I'll fix it tomorow. Thanks for the heads up!there are livery missing.
Exemple Mini COuper S, you only have 6 Library, and the game have 8. I only see this.
I not looked for more
Still at work and haven't played this 17gb update yet. If anyone can answer this. Due to size of update do we have to reinstall all livery mods from before today's update?
Thanks, good to know.Upon going in the games folder and snooping around before launching, they added new liveries and didn't overwrite the old ones! in case anyone is wondering.
Not sure if my copy is broken, but the new liveries for the default cars do not show?
*Edit, sorry just saw the other replies.
So, real question then, some multipack liveries show up as their names after you click install, others just show the number for the folder they replace, what sets this?
I've tried naming the folder containing the files to something descriptive, but the manager still shows just the numbers, 42, 44, 45 etc.
Codemasters added/removed some liveries to existing cars, like McRae's Escort and Impreza. I was also missing some liveries in the app. They should all be in sync with the game now.
(thanks to Underkex and nickjackpt for pointing that out)
It all depends on how the modder decides to organize its files. In a multipack mod, if the modder puts each pack into a folder with numbers as names, that's what I'm going to display. If he calls his folders Paddon, Neuville and Sordo, then that's what you'll see in th app.