Came here for LS7, left bamboozledMaybe we should just slap the KS C7R physics on it and sell it for $5 a pop?
Came here for LS7, left bamboozledMaybe we should just slap the KS C7R physics on it and sell it for $5 a pop?
How can I remove the shifting animation?Thanks!
From an old post on GTP - as a VR user who likes to use a gated shifter it's often the first thing I tweak with new car mods:
In driver3d.ini
[SHIFT_ANIMATION]
BLEND_TIME=140 - Time it takes the driver's hand to reach from the wheel towards the shifter.
POSITIVE_TIME=400 - Time it takes to grab the shifter and change into gear
STATIC_TIME=120 - How long the driver keeps their hand on the shifter
NEGATIVE_TIME=400 - Time it takes the driver's hand to let go of the shifter and start heading back towards the wheel
PRELOAD_RPM=7400 - The driver will reach for the shifter after the engine has exceeded this specified engine RPM, or take their hand off the shifter if you fall below this specified RPM.
Tweaking these parameters can really help with the realistic look of manual shifts.
Rename shift.ksanim in the car's Animations folderHow can I remove the shifting animation?
@Some1I am still in love with that mod and I even managed to make the base C6 look more like my real car. There is a slight issue with the doors on all the C6 models. Their color and reflection doesn't match when viewed from certain angles. Is there any fix for this possible?View attachment 369186View attachment 369187
It'd be wise to post what you want again so we don't have to look for it.@Some1
Hi, first of all I wish you a happy new year!
I just downloaded the newest update of your fantastic NSX. I just remembered a little request concerning the C6 mod that I posted quite a while ago. Do you maybe have a solution yet? Would be very much appreciated.
I thought it would be enough to quote my original post as I did. Well the original post was #111.It'd be wise to post what you want again so we don't have to look for it.
Oh, I must have just been scrolled down enough or something not to see it, sorry.I thought it would be enough to quote my original post as I did. Well the original post was #111.
I don't know if it's an easy fix or not. He only announced it would be fixed in the next update. That was back in May 2020. So I just stumbled up on it again because he released an update for the NSX today.Oh, I must have just been scrolled down enough or something not to see it, sorry.
I think it's a bit unlikely Siim will come back to rework the mesh any time soon, if AC is even capable of a 1:1 reproduction of the paint/reflections etc. to begin with.
It was all physics and misc. stuff, so technically I released the update.I don't know if it's an easy fix or not. He only announced it would be fixed in the next update. That was back in May 2020. So I just stumbled up on it again because he released an update for the NSX today.
There wasn't any update after V1.0. Or did I miss something? Back then Some1 was so kind to add the base C6 as I asked him for it. I am still thankful for that move. It helps me through the hibernation of my real car...It was all physics and misc. stuff, so technically I released the update.
Maybe later some day the C6 can be revisited. I'd wanted to polish up the physics a bit and convert it to Cphys for some time now but I could never find the time myself, and Siim is busy lately.
There wasn't any update after V1.0. Or did I miss something? Back then Some1 was so kind to add the base C6 as I asked him for it. I am still thankful for that move. It helps me through the hibernation of my real car...
Awesome stuff. Only question I have is that why you gave the C6 Couple only 270HP. The base C6 corvette of that year was 400HP and 400lb of torque. I guess it was in error so I dont ever drive that one but the Grand Sport seems very awesome. Great Job!
Physics updates