Cote Dazur
SIM Addict
Was driving on the 9.9 version this afternoon online with the Cobra, very nice experience, thank you Tiago, this track is really excellent, nice work.
-Physical mesh
-3dgrass
-Shader values fixes
-Tweaked objects brightness
-Fixed mesh holes
-Track now was 6 layouts Including rally cross layout
-Track cameras and ai for all 6 layout
- Pit boxes are now out of the garages to alow for pit stops
-Some other bug fixes and improvements
View attachment 131097
View attachment 131090 View attachment 131091 View attachment 131092 View attachment 131093...
He did an amazing job , this one is more blackwood with the classic flavor , but thanks for the sugestionDo you think you could "partner" with the guy who made Blackwood Reloaded and try to redo all of this but with his textures?
-Fixed ai not leaving the pit lane , or hiting the wall
-Tweaked rally cross surface and sound
-Tweaked lods for distant buildings
-Sectors kn5 is now the correct one blue flying boxes should now be gone
-New pit lane ai for both gp and gp no chicane
-Fixed ai not leaving the pit lane , or hiting the wall
-Tweaked rally cross surface and sound
-Tweaked lods for distant buildings
-Sectors kn5 is now the correct one blue flying boxes should now be gone
-New pit lane ai for both gp and gp no chicane
-electric wire more ticker to try to avoid flickering
-fixed reflection of pit building
-performance improved in the pit area
-fixed lods for big buidlings
-fixed windows of big buildings
More bug report fixes...
Look please at sec 4, there are some flickerings.
https://www.dropbox.com/s/9yrs13pz420xx6c/2016-04-16 07.12.48.mp4?dl=0
And the lines of the both buildings... it looks, you can see throught?
Tiago Lima updated Blackwood with a new update entry:
Quick fix Of some reported bugs V2
Read the rest of this update entry...