Update 0.9.4 fixes some grass flying in t1 , and some weird grass on left hand side in the big straight >
Sorry for 2 updates in one day , but this bug had to be fixed
-Removed flying grass
-fixed some holes on the track sides
-fixed shader in some of the objects
-fixed moving boards and blackwood "bridge"
-new friction value on the curbs
-smoothing of some minor bumps
-removed bum while exiting the pit garage
-New Shaders For tree's
-Fixed holes one the entrance of the rally cross track
-fixed pit garage exit in all 32 garages ( bump that there was there)
- tires in the chicane are no longer flying
-pit lane now was 80 km/h speed limit
-hd preview and track map by tim_olol (now there is track map ingame)
-Fixed some flying grass
fixed of some worng materials
-improvement on bump map of the road...
-Fixed A big hole after the big straight and in one of the pit garages
-changed tarmac settings
-tweaked tree shader
-added skid/brake marks
Forgot to add in the change logGreat conversion. I hope we can get track cameras soon.
0.9.9
-Improved tree lighting
-fixed some more holes
-tweaked grass texture
-tweaked tarmac texture
-pits tarmac texxture now equals tarmac texture
-improved bumpmap in some objects
-fixed flying tires
Not sure if this is fixed in this update but there are some weird clipping going on in some places. Doing MP against a friend when the bottom half of his car disappers... when investigating it seems like there is a second (invisble) layer of tarmac/track on at least a couple of places. When we stopped our cars we could actually see a piece of the track in the air clipping through his car and everything below this was invisible.
One place this was seen at is at the turn in for the last left hand turn before going uphill towards the start/finish.