still selling these things ? I really want a system but i want it to be clean and great.I used to make wind simulators like this - there is nothing better than deck flow fans - it's really a wind that can blow you away) - computer fans are a toy - compared to these ... I made 2 versions with a small and a large one - large was a power of 10 amperes - and the ability to give out 6500 liters of air per minute !!! small 3500 - but there were nuances with a large one - since a very powerful power supply was really needed and, most importantly, protection for arduino - a monster shield for which it was necessary to create a cooling system - but that was not all - a coil was needed that removed the squeak when used at low speeds - this thing could run for hours - and put out real cold air - I'm not sure if these 140mm fans can do that! - as for the noise - you can't hear anything in the headphones))) but your emotions were at their best! - however, I also don’t understand why everyone doesn’t use wind guides that clearly fit into a part of the pipe and solve issues related to blowing where they don’t need to)
The cost of such a product was at the level of 300-350 dollars and a lot of troubles) - few people are willing to pay $500 for a real product!
Check out motionhouse . I actually just upgraded to their v2 which includes a sway function. Fans, mounts, and control box are very high qualitystill selling these things ? I really want a system but i want it to be clean and great.
I mean with the money I spent on the simulator, 3d printed things... just don't cut it for me.
No they use SRS application and their own controller which has a software license embedded in it. It's pretty good but it did irk me that I couldn't use Simhub tbh, as it was just one more app in the system tray and background of the sim.Concerning the SRS fans, are they compatible with Simhub or am I tied into the SRS software to use it?
Not a lot of people know this but Symprojects also sell a fan controller, it's a fun little easy project. This is mine that I built, I used high powered fans that are used for bit coin mining and built with bits and pieces I found on amazon.
It's invaluable for VR, keeps me cool and it really does add a sense of immersion when wind come from the same direction as the fan in the car.
I also thinking of srs hurricane or motionhouse. Motionhouse looks powerful.Just a quick update for anyone interested in motionhouse. I have been using motion house for about 1.5 years now. I remain happy with the product. I still prefer it over the SRS Hurricane, which I also have. Their game support (including timeliness for new game releases) remains good. There v2 product feels the same as V1 (other than the addition of sway effect).
Large fans provide a lot of airflow and are quite silent. The problem (appart from finding one that is PWM compatible and thus can be controlled from the computer) is that they are not agile. That means that accelerating from 0 to many rpms and viceversa takes too long so they do not feel responsive but laggy for a wind simulator. It's a better idea to consider using closed headphones if noise is a problem for you with smaller fans.It still seems loud. I don't think able to use it.
Anyone has tried DIY wind controller to an actual fan?
It gets hot in VR, Im just thinking of adding a standing / desk fan in front. But how cool is it if someone create a controller that work with a real fan.
I can' t confirm and there are powerful PWM-fans available (213 CFM). You don't need this stepper shield (or whatever it's called) to run them with this tutorial. It's a bit more complicated with the wiring, but after the fans only get the power from the powersupply while the Arduino Uno is just responsible for the RPM, so can't get hot and runs with USB-power only. You just need the fans, Arduino Uno and power-supply to run this WindSim, so you can't go cheaper while the fans will provide the full speed-spectrum. Some if not most non-PWM blowers only start spinning if going over 30%.Large fans provide a lot of airflow and are quite silent. The problem (appart from finding one that is PWM compatible and thus can be controlled from the computer) is that they are not agile. That means that accelerating from 0 to many rpms and viceversa takes too long so they do not feel responsive but laggy for a wind simulator. It's a better idea to consider using closed headphones if noise is a problem for you with smaller fans.
@JoeyD23Hello Joey. How did you find these?