Hey Bram, is that the race engineer in the background?
First working day of 2012 and a very heavy schedule for the Kunos Simulazioni team.
Stefano has compiled a new version the deferred graphics engine, made some modifications on the physics engine and had a new idea on the sound engine particularly nice for all the modding guys out there.
Simone is working on the new deferred graphics engine, updating contents and generally making Marco constantly emitting "ohh" and "ahh" sounds while doing so.
Marco, on the other hand is trying to secure a very important and very secret licensing agreement... I could tell you more but then I'd have to kill you. Patience my friends, patience.
While doing this Marco is also organizing the teams work for the near future, extremely important work for the project.
Aris is studying the physics modifications with a strangely satisfying smile, fixed in his face, while at the same time trying to understand the new very modular sound engine... Luciò is going to have some very nice toys to play with.
All of this at the first working day of 2012, without even counting the ongoing content creation... we just started warming up!
Just made my day xDHey Bram, is that the race engineer in the background?
Dunno, the picture is from somebody of KunosHey Bram, is that the race engineer in the background?
Wow, can't wait for this, another sim with a dead MP, and probably a deadly boring career mode, leaving hotlapping as the only alternative.
laser scannned official real tracks (i think this makes a big difference in sim racing)
Not sure but i think they updated the promotion video
http://www.assettocorsa.net/?lang=en
Agreed. Default netkar tracks have plenty of character on their own, no need for lazorz.But for normal simracers who never visit tracks to race on i see it more like a high end gimmick.
Agreed. Default netkar tracks have plenty of character on their own, no need for lazorz.
It makes a big difference to me ... after racing in iRacing Brands Hatch laserscanned track all the others Brands Hatch mods in all other games doesnt seem realistic! But that is just me i guess
You'd know it only if iracing would actually make a track without laserscanning to be able to compare. I think it has to do more with the coding itself what you feel as result.
You cannot compare tracks from different sims and come to a conclusion wether lasercanning is better or not.
Umm.. yes you can. First of all, when not laserscanning it´s impossible to get every bump on the track right. It´s a challenge to even get all the bumps of the track unless the developer has run over a 1000 laps of the track.
With laserscanning you get a carbon copy of the real thing. It doesn´t matter how many pictures you take or how much you measure.
Polyphony Digital has done a good job but it´s nowhere near the level of iRacing. Not even close.