News Assetto Corsa | Latest News

How can a mod be any good when someone hasn't even driven a real car in his life, not to mention a race car, nor he has good technical data? Yes, some mods can be good and fun, but for me it is missing something. It just isn't the same as properly made original content. You don't have to agree with me, but my experience with mods is not overly positive. I'll take anything Kunos throws at me...

I think there is element of truth in what you are saying but your comment reads as if you are saying there is no possibility that a mod could be excellent unless the car implementer has driven the given car , you also say "missing something" without clarifying what you mean so its hard to have a conversation unless you said what that something was. Without the clarification it just seems as if you are making an argument from authority rather than evaluating what a given car is like to drive.

To try and expand on what I think you were saying , 90% of user content is S***T
(Maybe less so within sim games) I mean look at most the mods for any game 90% if not more is trash , not to disparage people messing around its just the nature of tinkering but compared to pro content its a fact that most is utter rubbish.

HOWEVER and a big however , due to steam and communities its very easy for people to plough through the S***T and filter the best content so even though the majority of mod work will be pore its also very likely we will see fantastic mods that are on a par and sometimes better than what the pro's produce.

I also don't think its fair to say someone has to have driven the car to make a good mod of it , clearly that can help and you might end up with something more authentic but you can and we have mod cars even developer cars where I doubt anyone on the team has driven it but we ended up with a spectacular sim-car.

I think we have to remember that driving simulators as much as they have progressed are still very abstract from the real activity of driving , as it is just having the overall car physics be semi realistic is still often missing from many sims so regardless of how well the car is implemented its nothing like the real thing when it comes to certain ways of driving. So in that scenario regardless of what a car modder does its going to be limited by the underlying engine , the usability of the engine and other factors.

I think the spirit of what you were saying though is right in that its far more likely that if a moder/developer can both drive well and has driven X car they will more likely develop something that handles closer to the real thing.

If the tools for AC are good , If the engine is as impressive as the TD and videos make it look to be , then I think its likely that even a average implementation of a car might be better than what we find in other simulators.

Again too much tea I'm banning my self from RD when I drink tea ..
 
Last edited:
To try and expand on what I think you were saying , 90% of user content is S***T
(Maybe less so within sim games) I mean look at most the mods for any game 90% if not more is trash , not to disparage people messing around its just the nature of tinkering but compared to pro content its a fact that most is utter rubbish.

HOWEVER and a big however , due to steam and communities its very easy for people to plough through the S***T and filter the best content so even though the majority of mod work will be pore its also very likely we will see fantastic mods that are on a par and sometimes better than what the pro's produce.

The other nice thing about user content is, if real data does turn up, or someone who's driven the car and knows what they're doing has opinions, there's usually a forum thread somewhere that they can post it in to help update the mod. AC's developers are unusually active on forums but in most games if default content is broken, it doesn't get fixed at the root level (with a game update), it just goes into a user-mod by people who care about the game quality. rFactor has the Real Feel mod, etc. etc. to make the core game play right.
 
....snip....
I think we have to remember that driving simulators as much as they have progressed are still very abstract from the real activity of driving , as it is just having the overall car physics be semi realistic is still often missing from many sims so regardless of how well the car is implemented its nothing like the real thing when it comes to certain ways of driving. So in that scenario regardless of what a car modder does its going to be limited by the underlying engine , the usability of the engine and other factors.

....snip .......

In total aggreement here, to me it is still more an art than a science.
The goal beeing to be as close to the feeling of the real car but keeping in mind that in any case it will be very, very different.
All the data from the exisitng model is very good, but it only matters if, at the end, when driving the SIM, it feels right.
And that, by nature, will always be very subjective.
So for me, no reason why a talended modder cannot do an excellent rendition of what the original feels like.
 
Last edited:
RUSH HOUR (zdjęcia: 14)
[EN]
It's time to reveal the fifth Ferrari model that will be included in Assetto Corsa: the F312T. The 1975 Ferrari Formula One car design, won the 1975 World Championship driven by legendary Niki Lauda and Clay Regazzoni. This iconic Formula One car, has recently been brought back to glory by "RUSH", the awesome movie directed by Ron Howard. KUNOS Simulazioni is proud to present its tribute to this legendary car, reproduced with great accuracy on every single aspect and ready to #rush !

[IT]
KUNOS Simulazioni svela finalmente ai fan di Assetto Corsa il quinto modello Ferrari incluso nella versione 1.0 del simulatore: la Ferrari 312T!
Questa monoposto, pilotata da Niki Lauda e Clay Regazzoni, fu portata alla vittoria mondiale dal pilota austriaco, e torna oggi alla ribalta grazie al film “RUSH” di Ron Howard. KUNOS Simulazioni è orgogliosa di presentare il proprio tributo a questa mitica vettura, che è stata riprodotta nei minimi dettagli per far rivivere agli appassionati di motorsport le emozioni e le sfide che solo la guida di monoposto come queste sanno dare. La Ferrari 312T sarà parte integrante della versione 1.0 di Assetto Corsa.

and link to facebook gallery:
https://www.facebook.com/Assetto.Corsa?fref=ts
 
Maximum 9 days to preorder. Hope no delay this time. ;)

Well I am not that excited about the pre ordering itself (ok that is a lie :D:p) but I am more looking forward to hearing more infos on what will be included in v1.0 cars/tracks, game modes and everything else we don't know yet... Let's hope they can keep their promise with pre-ordering this month otherwise all the whiners will come out again ;)
 
I think there is going to be a special treat in the game that they haven't told us about yet. A while ago there was a screenshot released of an F1 driver standing next to his car. If any of you remember there was a "doom mode" in NKpro that allowed you to walk around in the game world to check out your car. Well my guess is they kept this feature and in Asseto Corsa you will be able to walk to your car and get in it. Knowing Kunos I think there will be a few happy surprises when the game is released. :)
 
I think there is going to be a special treat in the game that they haven't told us about yet. A while ago there was a screenshot released of an F1 driver standing next to his car. If any of you remember there was a "doom mode" in NKpro that allowed you to walk around in the game world to check out your car. Well my guess is they kept this feature and in Asseto Corsa you will be able to walk to your car and get in it. Knowing Kunos I think there will be a few happy surprises when the game is released. :)
Didn't they already confirm something like this? Where you can go around the car and open all the doors and such?
 
Didn't they already confirm something like this? Where you can go around the car and open all the doors and such?
Yes but what I think they did not tell us is that your virtual body can also be seen walking around in photo mode and replay cameras as well. At least that's what I put together from seeing that screenshot of the F1 driver standing by his car. I hope. :)

Found the screenshot
7024686467_77a93004f8_o.jpg
 
Last edited:

Latest News

Do you prefer licensed hardware?

  • Yes for me it is vital

  • Yes, but only if it's a manufacturer I like

  • Yes, but only if the price is right

  • No, a generic wheel is fine

  • No, I would be ok with a replica


Results are only viewable after voting.
Back
Top