Computer spec looks ok for me. What is the relation between Assetto Corsa and Win7 64-bit?
Check the front fenders. The one to the right.I'm not 100% sure but I think this is a triple view and not an image dragged onto three screens.
You can clearly see where the middle screen ends and the front of the car doesn't stretch onto the side screens.
Those specs seem surprisingly low... (Except for GPU)
Maybe I can actually run this sim at a playable frame rate!
I did and that's why I'm pretty sure this is a triple screen setup and not a stretched image.Check the front fenders. The one to the right.
well you can see the right hand fender being very stretched due to the driver sitting on the left.I did and that's why I'm pretty sure this is a triple screen setup and not a stretched image.
well you can see the right hand fender being very stretched due to the driver sitting on the left.
This doesn´t happen with render each screen separately. Also notice the windscreen wiper.
It increases it´s size enormously as it goes further out to the right.
The camera doesn´t know what it´s taking a picture of.Hampus ... i really think its the effect caused by the video camera ... i would risk to say it was filmed with a eye-fish lent to make a 3D effect ... its not only the screen image that is streched ... it also steched the monitors and the picture on the wall
If the camera stretches the image then it will stretch everything not just the game.
It haven´t actually. Everything looks in proportion outside the screens.LOL ... thats what i said mate ... it also streched the monitors and the picture on the wall
It haven´t actually. Everything looks in proportion outside the screens.
You have to compare the level of stretching in game to the stretching IRL in the video.
+1 on that one. The front fenders in-game tell the full story.Ok ... i will not arguing anymore ... your eyes obviously can see what mines cant
i agree with you Hampus but can't you notice the different outside the screens? i can too, personally i think it's both, the camera doesn't help and yes the game is stretched.+1 on that one. The front fenders in-game tell the full story.
The camera can´t magically hide part of the right front fender behind the screen.
They should be in proportion to each other as if you would draw a line across the screens.
In short, a camera might skew the image but it can´t skew the FOV in-game.
Yea you can see the right side is slightly bent as well, however it´s not that much.i agree with you Hampus but can't you notice the different outside the screens? i can too, personally i think it's both, the camera doesn't help and yes the game is stretched.
do you not notice the right screen at the top? the black line is bent,
It haven´t actually. Everything looks in proportion outside the screens.
You have to compare the level of stretching in game to the stretching IRL in the video.
yes the right side screen is streteched, i agree with you, you're point is valid however Jorge's point is also valid, the camera seems to be a problem to.Yea you can see the right side is slightly bent as well, however it´s not that much.
quote from above