Is it just me, or does AMS2 seem the same as AMS ? I see they made it extremely hard to add tracks & mods. It's going to be their downfall. Modding AMS is what made it so popular. I hardly ever play it. Your thoughts on it !!!!!!
We all got our expectations on how a car should behave from watching real world motorsports, the problem is different people looking at the same thing arrive at different conclusions a lot of the time.Not with me you didn't. Personally I think those who believe a car must be "hard" to drive in order to be "realistic" are absolutely wrong. No, I'm not saying AMS 2 is the most "realistic" sim nor am I interested in a debate about which sim is. I'm simply saying that general "difficulty" in controlling a car is not a mark of whether or not it is like the real thing.
That's why I put very little stock in comments like "compared to [SIM X], this sim doesn't feel right" when debating realism. Who's to say which sim has it right and wrong? A real racing driver with actual real world experience of the cars involved probably could, but an armchair racer? No. Using another sim as a benchmark for "realism" is like saying Call of Duty isn't a realistic depiction of war because it's not like Ghost Recon.
If you're going to reply to a post, at least bother to take the time to read the whole thing, understand what it means, and write a proper response. Your constant whinging and whining about AMS 2 and those who dare to enjoy the sim is getting very, very old. Not once do you ever add anything constructive or worthwhile. It's just "Bash bash bash, anyone who likes the sims that I don't like is an idiot."
Change the record and learn how to use constructive criticism. Your other troll post has been deleted, as usual.
Oh, and this has been posted before but is quite relevant to your last comment:
Absolutely no problem at all! Feel free to post your work in the AMS 2 Screenshots thread. I'm sure people are interested to see your skins.Is there any problem with posting game screenshots with custom car skin art?
Maybe I was wrong.quite honestly I dont feel there is much "dimensionality"/depth in the car behaviour in AMS2 when driving on the edge.
At least not for the years to come.
Increased it?
View attachment 377934Comparison - Steam Charts
An ongoing analysis of Steam's player numbers, seeing what's been played the most.steamcharts.com
Need a microscope to see AMS 1 or 2 there.Here's a good comparison of the participation in the majors racing sims https://www.iracingstats.com/pulse/
Worth noting how iRacing dominates North American time zones while the other sims are killed then.Here's a good comparison of the participation in the majors racing sims https://www.iracingstats.com/pulse/
Worth noting how iRacing dominates North American time zones while the other sims are killed then.
The numbers using Steam launcher.
iRacing - Steam Charts
An ongoing analysis of Steam's player numbers, seeing what's been played the most.steamcharts.com
You mean better value for money?There are more people driving Fiat than Ferrari!
Does that mean that Fiat is better than Ferrari?
I'll take it without the mods.Is it just me, or does AMS2 seem the same as AMS ? I see they made it extremely hard to add tracks & mods. It's going to be their downfall. Modding AMS is what made it so popular. I hardly ever play it. Your thoughts on it !!!!!!
I'll take it without the mods.
Good content hardly needs them anyway.
Mods can be great when done right (ala...RSS, Fat-Alfie, etc...).
At other times they can simply be the biggest PITA to a sim...spawning all kinds of mismatches, incompatibility, etc....
Try getting into any multiplayer race in RF2 with non-397 content.
If it is not a popular mod or the author has numerous revisions, 9 times out of 10 you are SOOL.
It is darn near impossible, without some laborious action of downloading multiple cars and tracks.
In many cases by the time the download is complete, so too is the race.
That is...if the download didn't outright fail.
I'm sorry, but that simply isn't true. R3E is seven years old, has no mods of any kind, and is still turning a profit for the developers with no signs of stopping as yet. Despite what people think, modding does not make or break any game or sim. It's the quality of the game/sim that counts.One thing I know is that all sales stop or slows to a trickle on sims that can't be modded.
I'm sorry, but that simply isn't true. R3E is seven years old, has no mods of any kind, and is still turning a profit for the developers with no signs of stopping as yet
Despite what people think, modding does not make or break any game or sim. It's the quality of the game/sim that counts.