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Current version : 1.3.2 (28/02/2017) -- Please read instructions and FAQ below before posting.
Please do not use my work nor upload it somewhere else without my permission.

This mod is composed of a Base and a Layer. You need both in order to have the full mod.

LAYER MOD INSTALL INSTRUCTIONS (STEAM) - Thanks to @Paxon

1. Go to the MM Community Hub in your steam client.
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2. Go to the workshop.
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3. Search the workshop for "enzoli".
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4. Find the "Layer" mod and click it.
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5. Click on the subscribe button.
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6. Make sure the mod is active in your in-game workshop.
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You're done. :)

You can proceed the same way for my other mods you found on step 4.
BASE MOD INSTALL INSTRUCTIONS (WINDOWS)
  1. Download PART1 and PART2 on your computer. Both parts are necessary.
  2. Right-click MM 2016 Mod 1.x.x.part1.rar and uncompress it.
  3. Part 2 will be uncompressed automatically. You should now have a folder MM_Data with the installer right next to it.
  4. Launch the installer and follow instructions.
If the installer does not work for you, simply copy/paste the MM_Data folder into your Motorsport Manager folder.
BASE MOD INSTALL INSTRUCTIONS (MAC) - Thanks to Mr Peugeot and Alon2o
    • Download PART1 and PART2. Both parts are necessary.
    • Create a folder anywhere and put both mod files in this new folder
    • Open Part_1 of the .rar file with an extractor (I use The Unarchiver but I’m assuming any upzip program will work)
    • Don’t worry about Part_2. The extractor will have included that without you seeing it.
    • You will get a folder called MM_Data.
    • Open finder
    • Command + Shift + G
    • Library / Application Support
    • Click on go
    • Steam
    • /Steamapp
    • /Common
    • /Motorsport Manager
    • Right click
    • View the contents of the package
    • Home
    • Resources
    • Data
    • Replace the resource.assets file with the one in the MM_Data you obtain in step 5.
    • Open StreamingAssets folder
    • (Download and in data)
    • Then replace only the Champ1.bk2 files
    • Champ2.bk2
    • Champ3.bk2
    • And replace the TeamIntroMovies folder

FAQ:
- After I installed the mod, the drivers, teams and staff are fake and all logos are original ones.
You didn't activate the mod "layer" on the Workshop. Please do so as stated above.
- My game crashes during or after launch / I get a black screen then nothing.
Make sure you run the last version of the game on steam.
Go to Steam then right click on Motorsport Manager>Properties>Local Files>Verify integrity of game cache. This will synchronize your game to server version which is always the last version available.

- I don't see the car liveries. Rest is working fine.
Liveries do not work in 2d Mode. Turn on 3d mode.
- How can I change logos/team names/... myself?
Download Unity Assets Bundle Extractor and open resources.assets with it. Extract textures or textassets with the "plugin" button on the left. Modify things and import file back using the same "plugin" button.
Logos are in logos1@1080. Practice and Quali Times are in simulationsettings.

INCLUDED:
196 real drivers with real bio/abilities/physics and tweaked traits, potential, marketability, fan and sponsors popularity...
30 real teams with correct infos, location and logos in ...
3 real competitions : F1/GP2/GP3 (GP3 is made of gp2, gp3 and Formula 3 teams)
Real names, bio, physics and tweaked abilities for chairmans, team principals, engineers, mechanics.
Real free Team Principals and many real free engineers/mechanics
Real Medias, Journalists, Celebs with correct physics and real F1 president
Real sponsors and longer contracts
Real names for tracks
Real equipment colors and logos on hats
Real liveries for F1 teams
Real Engine and Fuel Suppliers
Real Tires for cars
Many other tweaks to bring a maximum of reality
See updates changelogs for lastest features
 
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Thank you enzo, I've tried it and yes your layer mod but the base mod unfortunately no longer! I understand that you now have to bring all energy and time into the 2017 mod so take as much as you need. I think we can all wait and get a very nice result again. @enzoli
 
Thanks for your help. Indeed I'm very interested in your knowledge as I know nothing about GT. I'm struggling to see where to go and I'm scared of losing lot of time for little results that people might not like.

Had a quick go at a potential list of drivers for the two series plus formula e (which is much easier to work out). I have tried to prioritise drivers that can switch over to single seaters but some teams are easier than others. I have put possible single seater drivers names in bold on the spreadsheet to show what sort of thing could be done (but may have got some wrong!). As there is so much overlap between WEC and Formula E drivers you can only really include 1 or the other I would think.

I would be interested to know what people think with my choices! Let me know if more information or work on this would be useful to you Enzoli :)
https://docs.google.com/spreadsheets/d/1SeoWxItTzasAiA3kVvRDWi-fBbcY-X7KspXI2EXXS9I/edit?usp=sharing
 
Great line-up! Would be very nice to see the drivers who can't be assigned to a team as free drivers in game. Can you make such a list for the staff too? (if Enzoli is willing to put them in aswell)

Combine your mod with the 3D models from Chris and you are in heaven!
 
If you now orientate yourself to the supposedly best driver (Kubica) in the F1 everything was to be credited, I would give him a maximum of 4 stars and build on it and the other drivers adjust! Then all drivers could drive both series because in the F1 I would give all drivers from 5 to 3.5 stars minimum.
 
Thanks for answering my question re: driver histories, i suppose you could scale down victories by percentage but I think you're right, focus on areas of the game you can fully edit.

Good luck with the pink Force India! Atleast it means less black-silverish cars!
 
Great line-up! Would be very nice to see the drivers who can't be assigned to a team as free drivers in game. Can you make such a list for the staff too? (if Enzoli is willing to put them in aswell)

Combine your mod with the 3D models from Chris and you are in heaven!

Thanks! I have added to the list a bit tonight and tried to add some staff but anymore than the top 2 staff members at teams may be difficult to find. I think the teams order will need swapping around to put the weaker ones (e.g. Emil Frey) at the bottom too (or possibly to line them up with the GT3 car models on the Steam Workshop). I haven't opened up the game files so far so i have no idea what sort of extra data is needed to add these in to a reasonable level (like their star rating, etc). Anyone know?

Also some of these drivers are quite old as well and i dont know what happens with them, especially if they are over 40 - do they instantly announce retirement?

Here is the link again for anyone that doesn't want to scroll up a bit...
https://docs.google.com/spreadsheets/d/1SeoWxItTzasAiA3kVvRDWi-fBbcY-X7KspXI2EXXS9I/edit?usp=sharing
 
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