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Current version : 1.3.2 (28/02/2017) -- Please read instructions and FAQ below before posting.
Please do not use my work nor upload it somewhere else without my permission.

This mod is composed of a Base and a Layer. You need both in order to have the full mod.

LAYER MOD INSTALL INSTRUCTIONS (STEAM) - Thanks to @Paxon

1. Go to the MM Community Hub in your steam client.
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2. Go to the workshop.
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3. Search the workshop for "enzoli".
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4. Find the "Layer" mod and click it.
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5. Click on the subscribe button.
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6. Make sure the mod is active in your in-game workshop.
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You're done. :)

You can proceed the same way for my other mods you found on step 4.
BASE MOD INSTALL INSTRUCTIONS (WINDOWS)
  1. Download PART1 and PART2 on your computer. Both parts are necessary.
  2. Right-click MM 2016 Mod 1.x.x.part1.rar and uncompress it.
  3. Part 2 will be uncompressed automatically. You should now have a folder MM_Data with the installer right next to it.
  4. Launch the installer and follow instructions.
If the installer does not work for you, simply copy/paste the MM_Data folder into your Motorsport Manager folder.
BASE MOD INSTALL INSTRUCTIONS (MAC) - Thanks to Mr Peugeot and Alon2o
    • Download PART1 and PART2. Both parts are necessary.
    • Create a folder anywhere and put both mod files in this new folder
    • Open Part_1 of the .rar file with an extractor (I use The Unarchiver but I’m assuming any upzip program will work)
    • Don’t worry about Part_2. The extractor will have included that without you seeing it.
    • You will get a folder called MM_Data.
    • Open finder
    • Command + Shift + G
    • Library / Application Support
    • Click on go
    • Steam
    • /Steamapp
    • /Common
    • /Motorsport Manager
    • Right click
    • View the contents of the package
    • Home
    • Resources
    • Data
    • Replace the resource.assets file with the one in the MM_Data you obtain in step 5.
    • Open StreamingAssets folder
    • (Download and in data)
    • Then replace only the Champ1.bk2 files
    • Champ2.bk2
    • Champ3.bk2
    • And replace the TeamIntroMovies folder

FAQ:
- After I installed the mod, the drivers, teams and staff are fake and all logos are original ones.
You didn't activate the mod "layer" on the Workshop. Please do so as stated above.
- My game crashes during or after launch / I get a black screen then nothing.
Make sure you run the last version of the game on steam.
Go to Steam then right click on Motorsport Manager>Properties>Local Files>Verify integrity of game cache. This will synchronize your game to server version which is always the last version available.

- I don't see the car liveries. Rest is working fine.
Liveries do not work in 2d Mode. Turn on 3d mode.
- How can I change logos/team names/... myself?
Download Unity Assets Bundle Extractor and open resources.assets with it. Extract textures or textassets with the "plugin" button on the left. Modify things and import file back using the same "plugin" button.
Logos are in logos1@1080. Practice and Quali Times are in simulationsettings.

INCLUDED:
196 real drivers with real bio/abilities/physics and tweaked traits, potential, marketability, fan and sponsors popularity...
30 real teams with correct infos, location and logos in ...
3 real competitions : F1/GP2/GP3 (GP3 is made of gp2, gp3 and Formula 3 teams)
Real names, bio, physics and tweaked abilities for chairmans, team principals, engineers, mechanics.
Real free Team Principals and many real free engineers/mechanics
Real Medias, Journalists, Celebs with correct physics and real F1 president
Real sponsors and longer contracts
Real names for tracks
Real equipment colors and logos on hats
Real liveries for F1 teams
Real Engine and Fuel Suppliers
Real Tires for cars
Many other tweaks to bring a maximum of reality
See updates changelogs for lastest features
 
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Guys, I'm currently working on extending the number of drivers portraits in my facepack.
I now have 154 drivers which leaves around 40 more to go.
I will add journalists too.
I looked for chairman but some lower tier ones are really hard to find in decent quality.
Same goes for engineers and Team Principals.
 
im using the beta-patch. just copied your file over the "original" one. is your mod based on the patch or the beta? if it is the patch it means it will not have the latest changes of the beta-patch included. i will wait till devs put out the next patch and you will provide us with an updated asset.file. thx enzo for your great work!!!
 
Unfortunately this is linked to game mechanics. I only modded the texts and graphic appearances.
You should look at TheFlamingRed thread for games mechanics. He's been doing some great job out there on modifying the game behavior.

Enzoli, have you used TheFlamingRed mod and/or would you recommend it? Is it possible to use FlamingRed mod, your mod and your facepacks at the same time?

From what I understand, the FlamingRed mod generally improves both the AI teams racing and spending and has tweaks like taking the blue flag activation period from 3 seconds to 0.7 seconds.. On the vanilla version I've noticed cars sometimes driving or "ghosting" right through cars in front of them and I wonder if a gameplay mod would fix that.. basically just trying to get an idea of if its possible to combine that mod with yours or if it's worth it :rolleyes:
 
I have a problem installed the mod everything works except the cars and I no longer have any preview of the car when I want to change the colors look at the pictures
(I'm on Mac) sorry for my english I'm french
 

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Enzoli, have you used TheFlamingRed mod and/or would you recommend it? Is it possible to use FlamingRed mod, your mod and your facepacks at the same time?

From what I understand, the FlamingRed mod generally improves both the AI teams racing and spending and has tweaks like taking the blue flag activation period from 3 seconds to 0.7 seconds.. On the vanilla version I've noticed cars sometimes driving or "ghosting" right through cars in front of them and I wonder if a gameplay mod would fix that.. basically just trying to get an idea of if its possible to combine that mod with yours or if it's worth it :rolleyes:
You can combine his mod and my portrait or my mod and my portrait but not our both mods atm.
The problem is that we use some identical files and it would take some time to merge those.
Not that I don't want to, as I think he does some amazing work, but I've got so many things at the moment.
I barely finished my update for 2016 mod, I'm finishing my portrait pack and now I see the devs are about to release another update which will force me doing another update once more. Twice since I do windows and MAC files.
That and there's still many things I'd like to work on. And some sleeps I'd like to get. :sleep::D
Also with the 2017 mod that I'm working on as drivers are slowly confirmed and liveries coming up this month, I'm going to be very busy the coming weeks.
We'll see about this later. I'm not ready yet.
 
I have a problem installed the mod everything works except the cars and I no longer have any preview of the car when I want to change the colors look at the pictures
(I'm on Mac) sorry for my english I'm french
Weird, someone contacted me with the same problem.
Don't know where it's coming from. I've been trying many things to identify but with no success.
I see that the colors aren't mine neither so that means it's not only graphical. Which makes me think that it has to be related to livery pack or downloads you have. Do you have the livery dlc on?
When you go on the livery screen, how many liveries are available?
 
Weird, someone contacted me with the same problem.
Don't know where it's coming from. I've been trying many things to identify but with no success.
I see that the colors aren't mine neither so that means it's not only graphical. Which makes me think that it has to be related to livery pack or downloads you have. Do you have the livery dlc on?
When you go on the livery screen, how many liveries are available?

No I uninstalled it.
I have 10 teams in F1
I have 10 in GP2
I have 10 in GP3
At the time of selection the cars do not turn it are fixed as in the photo
 

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Indeed I remember now someone telling me this too. Did you try 3d mode instead?
yep, it was me... guess editing the 2D liveries would be a lot harder than the 3d model, right?

Setting should be on High at least.

You are right, settings on High and everything working as expected. @enzoli do you think this is related to the pack or has something to do with the core of the game?
 
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