config

  1. alekabul

    2-way + seasons and stages fixes for "Simtraxx_Brasov_F2D" fixed1

    This large and detailed piece of road deserves to be filled with movement and with the help of the 2-way additional layout it can happen. This time I encountered a quirk of the game which prevents the AI from overtaking not on the entire course but only when going uphill. As this decreases the...
  2. alekabul

    2-way and race layouts for "Cesana Sestriere" + configs for seasons 2019-12-23

    This road has many pretty views and many more bumps for the FFB to shake your hands. A softer suspension setup or a soft riding standard car is the best match for it. With my add-on you can enjoy the hill climb and downhill in "Race", "Hot lap" or in "Track day" comparing times with the AI. And...
  3. alekabul

    Races and Traffic layouts for "Transfagarasan" _seasons config for CSP 2019-12-01

    The majestic "Transfagarasan" mountain pass is a backdrop to some intense racing and traffic in Assetto Corsa. At least the idea of SimTRAXX was to make it that but in v0.951 you still notice most of the game modes don`t work properly. With my update added to the track you will get the long and...
  4. alekabul

    2-ways and Downhill_seasons and lighting for Akagi 2019-11-09

    Install: extract from 2-ways and Downhill_seasons and lighting for Akagi.7z into your "..\AssettoCorsa\content\tracks\" and merge folders into "akagi mountain pass". This adds two more layouts and adds the lanes for A-B race downhill. In Trackday / Weekend pits can service 16 cars. In Race the...
  5. alekabul

    2-way Traffic, Water animation and configs for "Circuit de Pau" 2019-10-31

    NB: this is re-upload of the same resource minus the lamps and windows models and config for the "2017" track which are available for download from the page of CSP if not found already in your "..\AssettoCorsa\extension\config\tracks\loaded\". The small and cute town circuit of Pau has more to...
  6. alekabul

    Water animation and wet materials config for "Pacific Coast Highway" 2019-10-25

    NOTE: This was done for the v0.95 of PCH and is NOT COMPATIBLE WITH THE NEW 1.0 The ocean is a very important part of the scenery in "Pacific Coast Highway" so I took time to prepare animated water that could answer the call. On top of that all hard surfaces are now properly...
  7. alekabul

    Water animation and wet materials config for "Black Cat Country" 2019-10-24

    Install: The config from the archive needs to go into your "..\AssettoCorsa\extension\config\tracks\loaded\" folder. Custom Shaders Patch and Sol dynamic weather are needed for the effects. The animation of the lakes needs the stFlow shader so if you haven`t already installed it I suggest you do...
  8. alekabul

    Water animation and wet materials config for "Bernese Alps" 2019-10-23

    The lakes in v1.5 left me wanting more as I have seen better results with the use of stFlow. So I went ksEditor and played some with the settings of the original textures. Install: the animation of the lakes needs the stFlow shader so if you haven`t already installed it I suggest you do...
  9. cristo77

    ACC G29 controls.json 2

    Last update: 17-04-2020 How to install? - open archive "g29_controls.zip" - copy the json files into C:\Users\<<<<*****>>>>\Documents\Assetto Corsa Competizione\Customs\Controls - start ACC - Go to "Options" and "Controls" - click on "LOAD/SAVE" on lower right and change from "SAVE" to "LOAD" -...
  10. ZeldaACFan17

    URD Lights Pack v3.0

    This pack contains light configs for the URD EGT and PX cars, along with a tail light fix for every car that turns on the tail lights when the headlights are on. To install, extract the content folder into the main Assetto Corsa directory and put the config ini files into...
  11. HK2014

    F-Ultimate Halo settings

    Hey all, I would like to know if it is possible to have every cars using the HALO in the formula ultimate, i mean every cars driven by AI. I tried to select the HALO in every cars configuration option but it only shows mine while ingame:(. I've read somewhere that we can make AI use the car's...
  12. cazzoo

    T500RS Wheel profile & configuration

    Hello there. It's been a a bunch of years I didn't played RRRE and I just wanted to give it a chance again but since my last run I changed my wheel to T500RS and now, for me, it's pretty un-driveable. I have no issues with the FFB so far with all the games I use to play to, but for RRRE I'm not...
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