RainFX for San Francisco Grid by (CHiQuiFReaKy)
Track: See download file
INSTALLATION
This track does have a config file - Add this on the end of the; YourPC:\SteamLibrary\steamapps\common\assettocorsa\extension\config\tracks\San_Francisco_GRiD.ini
or, if you want it self-contained - create...
Not sure if this one had a RainFX before
Circuit de Pau 2017
https://www.racedepartment.com/downloads/circuit-de-pau-2017.15615/
Requires: Rain FX: Patreon details https://www.patreon.com/x4fab
INSTALLATION
This track does have a config file - Add this on the end of the...
Track:
https://www.racedepartment.com/downloads/anglesey-circuit-trac-m%C3%B4n-wet-weather.9100/
Car:
https://www.racedepartment.com/downloads/r-s-01-by-acm-modding-team.17402/
Requires: Rain FX: Patreon details https://www.patreon.com/x4fab
This track does have a config file - Add this on...
Rain FX for two Japanese circuits by (ACU and Esprit3905)
Tracks can be found with 'Search Engine'
Requires: Rain FX: Patreon details https://www.patreon.com/x4fab
These tracks do have a config file -
Okutama Add this on the end of the...
Updated Rain FX for symmons_plains circuit by (bigchook)
Also works with Terra21 updated version
Requires: Rain FX: Patreon details https://www.patreon.com/x4fab
https://www.racedepartment.com/downloads/symmons-plains.8932/
This track does have a config file - Add this on the end of the...
Updated RainFX for Okayama circuit by (Mitja Bonca) Original By shin956
Additional Stream Edges added
Requires: Rain FX: Patreon details https://www.patreon.com/x4fab
Okayama International circuit 1.0
https://www.racedepartment.com/downloads/okayama-international-circuit.15846/
This track...
Requires: Rain FX: Patreon details https://www.patreon.com/x4fab
Main Track v0.9:
https://www.racedepartment.com/downloads/mi%C5%A1eluk.3383/
Gymkhana (drift) & 1-NA-1 (drag):
https://www.racedepartment.com/downloads/miseluk.13291/
This track does have a config file - Add this on the end of...
Requires: Rain FX: Patreon details https://www.patreon.com/x4fab
Basic RainFX config for hockenheimring1988 circuit by (Team Schwarzbierbude.de - derDumeklemmer)
Hockenheimring 1988
https://www.racedepartment.com/downloads/hockenheimring-1988.5143/
This is once again very basic and can be...
Custom Shaders Patch is required, otherwise this will not work.
RainFX is currently only available from Ilja Jusupov's (aka x4ab) Patreon.
This is for Sebring International Raceway RTB by MadBrain (MadBrain has now released Sebring 2021, so this resource will only work with version 0.8)...
Adds a lightbar that turns on with headlights. Default colour of a lightbar is red, it can be changed by placing a 8x8 lightbar.dds texture with wanted colour into a car skin folder (added examples to stock skins). If you don't want a particular skin to use the lightbar simply use a black...
Custom Shaders Patch is required, otherwise this will not work.
This is for Algarve International Circuit by Tiago Lima:
https://www.racedepartment.com/downloads/algarve-international-circuit.2874/
To install, drag the 'extension' folder into the root of your 'assettocorsa' folder.
What does...
Custom Shaders Patch is required, otherwise this will not work.
RainFX is currently only available from Ilja Jusupov aka x4ab's Patreon.
This is for the Blackwood conversion by Tiago Lima (Note: This is for version "1.02", not version "2.0 beta". It will not work correctly with the 2.0 beta...
(This extensions mod isn't really needed anymore since the 0.6 update to Toscana)
Custom Shaders Patch is required, otherwise this will not work.
Make sure you have "Merge meshes" turned off in "Content Manager > Settings > Custom Shaders Patch > General Patch Settings". If you have it turned...
Custom Shaders Patch is required, otherwise this will not work.
This is for Zolder by PascalWB:
https://www.racedepartment.com/downloads/zolder.19822/
To install, drag the 'content' folder into the root of your 'assettocorsa' folder.
What does this do?
New Wind Turbine Model.
RainFX...
Hello RaceDepartment people, it's me, itsDraik, and i'm back with a new skin. Well, more than a skin, a new paint configuration for 3 Kunos colours, and adding one more, with 4 colours in total. Having all of them pit crew and some other rims colours.
The paints are:
- Verde Balio
- Verde...
The loop for the AI on "Targa-Florio" took as long as that for "Glencoe" but the effort was even harder.
Install: make sure your "Targa-Florio" is working ok (assettodb version 0.5) and then place the contents of this .7z into "..\assettocorsa\content\tracks\". Confirm merging of folders...
To get even more immersion into the scenery of Fonteny I made a wet overlay for the road surface. It works best if CSP and Sol are active, the wet variant of "surfaces.ini" in the layout`s "data" subfolder is present and the "Dirty" is selected for track condition. To have spray generated behind...
To realize more of the unused potential of the "Spa 1966" remaking of the lines for the standard layout was needed.
While at it I made a reverse layout too. Both can work not only in Race or Track day, but Time Attack too with full overlay and high scores (if you hurry up :)
Installation...
After seeing the new Fonteny and tweaking the traffic for it I had much pleasure discovering the "Spa 1966" to be of almost equal high quality. So I did the usual - wetFX chameleon surface for the roads, seasons and lighting to set the scene for hours of an extremely high speed driving...
This relatively small track has very big potential for fun. Try it for yourself.
Install: make sure your "Longford 1967" is in good condition and then unzip this package into the track`s folder "..\content\tracks\longford_67\". Confirm overwrite to get the new AI lines for the race layout with...