Le Mans Ultimate: "The Second Stint" Details Free June Update

BMW Hypercar.jpg
BMW M-Hybrid V8. Images: Studio 397 / Motorsport Games
Studio 397 and Motorsport Games have a free update for Le Mans Ultimate up their sleeves ahead of the 24 Hours of Le Mans. Now, they have given more details on what to expect.

From a new hypercar to in-game replay modes and a radar tool - the Le Mans Ultimate update set for June 10 is shaping up to be quite spectacular.

Le Mans Ultimate New Content​

The major headline of the new update are the arrival of the BMW M Hybrid V8 Hypercar - and the full roster of 2024 Hypercar liveries to accompany it. The lack of these 2024 liveries has been a community bugbear since LMU released and, finally, in the month of Le Mans, they can look forward to the 2024 chariots. The addition of the BMW as free content is a nice touch, too.

Following the arrival of the 2024 liveries for existing Hypercars, the first of the 2024 paid DLC packs is expected to launch next month. The pack will include Imola (Autodromo Internazionale Enzo e Dino Ferrari and further content to be announced closer to the pack's release date.

The 2024 content will be split across four individual packs, including the July drop. These will all be bundled together to create the 2024 Season Pass. In total, it will include a further four Hypercars, four new circuits and seven GT3 cars.

GR010 - Black.jpg

Toyota GR010.

Two free GT3 cars will find their way into all early-access players' accounts towards the end of this calendar year as well, completing the GT grid. Once these packs are released, all the current cars across all the classes in the WEC will be present and correct in LMU - although cars like the Peugeot 9X8 would also need an overhaul to reflect the off-season changes to the cars during the off-season.

In-Game Updates​

Alongside the new BMW Hypercar and the 2024 liveries is the much-called-for revision of race starts and the addition of an optional Radar. These updates are quality-of-life changes predominantly, but these two changes will likely make monumental differences to how players, new and experienced, will be able to enjoy LMU going forward.

Used to help improve awareness whilst racing – the radar enables you to see where opponents are when running wheel-to-wheel, helping situational and spatial awareness in the heat of the moment. This tool will be available in both online and offline modes.

Yellow 499p.jpg

AF Corse Ferrari 499P.

The revised race starts will balance the penalty system in a much more accurate way. Communication with players will also be improved in the pre-race phase to make sure everyone knows exactly what the protocol is to try and have a clean race start, especially on formation laps.

A feature that many expected from the start also makes its way into the update: a proper in-game replay mode. Looking back at your race will now be possible with in-game Replays, enabling you to rewind your past online and offline wins and losses. Driver Labels that can be toggled on and off have also been added in conjunction with the in-game replay mode.

Those of you lucky enough to be at Le Mans this year will be able to test and experience these cars for free at the LMU booth from the 11th of June. Multiple special events will also be held throughout the Le Mans event.

Le Mans Pitlane.jpg

Le Mans Pitlane.

What do you think about Le Mans Ultimate's newest update? Are you excited about the new Hypercars in the future? Let us know on X @OverTake_gg or down in the comments below!
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Connor Minniss
Website Content Editor & Motorsport Photographer aiming to bring you the best of the best within the world of sim racing.

Comments

an insult to the community? You also speak for yourself ;)

There in a nutshell mate you have it.
No one can sit here and tell me over ISI / S397 lives they have not been profiled and targeted for whatever reasons I simply don't understand. It was same thing with rF vs GTR2

Everyone has complaints about all sims no issues with that but the general negative comments are inciteful and well only way I can say it, I not ashamed, but they are hurtful.

So if they hurtful to me imagine the people and families behind the product, their kids.
I can just imagine what a playground must be like these days.
rF2 fanboys ganged up on. lool
New school " whatever you do mate don't mention ISI ! " :p
 
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Premium
an insult to the community? You also speak for yourself ;)
Not really, I'm not insulted, But I do think devs are doing themselves and the community a disservice.

A process that allows games to be brought up to spec with support of the community has been twisted into a means to just release a subpar product and to exploit the community. Its more widespread then LMU but they have taken the next step to the bottom.

No idea if this is what happens in other gaming communities, But I'd assume that anyone new to the racesim scene would be surprised by what has become the norm, and in many cases defended and celebrated.

That said, they spent 10 years ruining the markets expectations with rF2.
 
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the unfortunate result of supporting a process that has lead to exploitation.

Sim racing in a nutshell...

Name a developer that hasn't released something too early and spent years milking it? (Electronics Arts taking theirs off the marketplace doesn't count...)

iRacing set this standard decades ago... It's nothing new... Even if you wish it was with your blind world view... If this was year 4 or 5 then there'd be a reason for this level of disdain... But a title not even a year old...?

Kunos, Reiza and the rest are all just as guilty of having a bad product in year 1... ACC and AMS2 are still getting "game changing" physics updates years later...
 
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Premium
Sim racing in a nutshell...

Name a developer that hasn't released something too early and spent years milking it?

iRacing set this standard decades ago... It's nothing new... Even if you wish it was with your blind world view... If this was year 4 or 5 then there'd be a reason for this level of disdain... But a title not even a year old...?

Kunos, Reiza and the rest are all just as guilty of having a bad product in year 1... ACC and AMS2 are still getting "game changing" physics updates years later...
Yes, That was a component of the point I was making,

Glad you are keeping up.
 
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Yes, That was a component of point I was making, Thanks for that.

Glad you are keeping up.

I'm a few decades ahead of you going by the discourse in this thread...

You are trying to be a "boom" that people heard ages ago...
 
Premium
Funny enough, I was trying to stay away from this game and the discussion around it, which I failed to do.

So, I'm disappointed in myself in that respect.
 
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So you skipped completely the part where i said ACC had no DLC till out of Early access ?
So far there is no DLC for LMU that you have to buy - that's the current reality and something that you completely ignore. Contrary you recieve a free gift that enables you to race other purchasable cars online. I have zero understanding how this affects you negatively in any way. You are creating a problem where there isn't one.

Maybe it will leave EA in December and get a day 1 DLC, who knows. DLC has been announced from day 1 and it was clear aswell that it would come for ACC. What does it matter when they announce it? The more important question is in what state the game is to release DLC. The thing that it is missing compared to ACC to varant 1.0 state is a season mode for SP. The coop mode was teasered to be shipped at release so I guess that will be part of 1.0 next to VR support. It might also be worth to mention that ACC had no VR support at 1.0 either and features that were promised, like animated pitstops. It still has no FCY-system. So you can call the sheep a pig, it will still be a sheep.
 
So simply due to the fact that S397 didn't release a roadmap with content and feature XYZ being dripfed at date XYZ you feel treated unfairly and suggest that S397 has no clear path and you have no idea where this title is going? I hope you are joking. Are you really believing this?
If we get into comparisons, there's a big, a huge, an absolute difference between ACC and LMU that everyone seems to forget : during all ACC's early access, you could ask for a refund. Which is why you could pay for the early access with confidence. It is a rare proposal in any gaming genre (I've never heard of .any other early access like this) and it was showing self confidence from Kunos and its publisher (which is.not specialized in racing games and has other revenues from big games). LMU's future is still clouded by MSG's top management and that's why no roadmap is shared and why the pricing policy (subscription) is discussed after the game is out. Also, ACC wasn't an evolution from AC whereas LMU is an evolution from rfactor2, it was expected to provide more content and features at its launch in early access.

Again, I hope LMU will be a solid game at the end but let's compare what is comparable.
 
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New school " whatever you do mate don't mention ISI ! " :p
Dude. You're the only one that constantly speak of ISI. Probably half the people here don't even know what they were.

And I've got a realization for you: they're gone. They're not coming back. They're history. Stop living in the past.
 
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Fair enough. As I've said, Le Mans / WEC is my favorite series and I genuinely hope you are right. I suppose the real question is, 'If they told us now what the final picture looks like, would we think it is fair.' The fact that it is being kept a mystery is what is causing annoyance. I for one will not be ripped off just to play my favorite series.
IMO I paid 25 quid and got the full car list and track list for 23 WEC (apart from that NASCAR). Yes there are some issues and missing features, but the core of the game is solid IMO. If WEC is your favourite series I'd get it now while it's still EA and cheaper. I know of no game that adds full season updates for free so getting "some" 24 content for free is reasonable IMO. Bottom line is, if the money runs out the game never get's finished. Now if I'd spent the usual 50-60 quid on this I'd be rather more irritated, but as mentioned I paid half of that.
 
There in a nutshell mate you have it.
No one can sit here and tell me over ISI / S397 lives they have not been profiled and targeted for whatever reasons I simply don't understand. It was same thing with rF vs GTR2

Everyone has complaints about all sims no issues with that but the general negative comments are inciteful and well only way I can say it, I not ashamed, but they are hurtful.

So if they hurtful to me imagine the people and families behind the product, their kids.
I can just imagine what a playground must be like these days.
rF2 fanboys ganged up on. lool
New school " whatever you do mate don't mention ISI ! " :p
to be fair anything rf2 related get's nowhere near the **** anything "madness engine" related gets, and you join in on the latter. ;)
 
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One thing that bothers me is the fact that who paid for the early access only funded the creators, but has literaly no advantage on buying the game so early. What's missing missing in the game has to be paid for with DLC's. Probably an interesting short term business model, but not a long lasting one...
 
Casual simmers because they can have fun without having to strap on a silly headset? :roflmao: :roflmao: properly tiresome reading the elitist comments by some people on these forums.
Are you even trying to "simrace" aka simulate real life if you're not playing in VR? So yes by that defintion pancakes are casual, same as using a controller. Doesn't mean you can't have fun but it's not really a simulation, is it? Or do you drive with an eyepatch IRL? ‍☠️

I have fun playing Forza on a big TV from a couch but I wouldn't call that simracing.
 
Premium
the thing that is needed most in LMU is the gamecode optimised, frame rates are bad compared to other games with similar level graphics.
 
Premium
Are you even trying to "simrace" aka simulate real life if you're not playing in VR?
That is a disrespectful comment. I "simrace" LMU, Assetto, iracing etc.. i have VR, i have tried every sim with VR, and i choose not to play with VR 95% of the time, VR does not make it more simulated of real life, it is still just a virtual gaming representation, VR becomes irritating after a while to me, and to A LOT OF PEOPLE, the immersion you first experience when you first try VR doesn't last, after a while you are concentrating on hitting the apexes and the immersion just feels the same as on a nice screen, but you have this annoying thing on your head that makes the graphics looks worse than on the screen. A decent steering wheel, pedals and shifting are far better for immersion. The best VR experience i have had in racing is Live for Speed, that is the only one that i choose to play in VR over a 2d screen.
 
Are you even trying to "simrace" aka simulate real life if you're not playing in VR?
I drive almost exclusively in VR, to me, when not in VR, the immersion is not as good. But that does not mean that I consider that it is the only way to have a racing/driving simulation.
Their is more than VR to simulation or immersion.
Our brain, even in VR, is doing the heavy lifting.
Single screen with proper FOV or triple screen, can also be convincing, even if, for you or me, not as satisfying as VR (which also has its good share of immersion breaking issues).
In simulation, you choose your favorite poison and enjoy the ride. :)
That said, without a proper VR implementation, LMU has no interest to me, particularly because those hypercar cockpit, in my opinion, can only be rendered well in VR and hypercar experience is a big part of the appeal of this title. :)
 
VR does not make it more simulated of real life, it is still just a virtual gaming representation
Do you drive IRL with one eye closed?
I only race in RBR & iRacing, VR feels real, screen does not. Just like SC2 feels real, controller does not.
I don't give a **** about graphics, I give a **** about immersion, because I want to actually simulate real driving.

A decent steering wheel, pedals and shifting are far better for immersion.
These are a prerequiste, it's not an "either/or" situation.. But what also really adds to the immersion is a bucket seat with harness and tactile feedback

Also "disrespectful comment" Lol..

EDIT: And I just realized that you complaining about this "annoying thing on your head" when referring to racing is kinda funny. But maybe it's easier for me because I'm used to wearing a helmet for hours daily
 
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