EA Sports WRC Coming 3 November, Pre-orders Open Now

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Following last week’s announcement, the newest WRC game finally has a reveal trailer. Releasing on 3 November, this is EA Sports WRC.

Image credit: EA Sports

The time has finally come, rally fans. Indeed, months of speculation, rumours and slowly disappearing hope have come to an end for those looking forward to a new official WRC game. Taking on the baton from Kylotonn, Codemasters and EA now have five years of the WRC licence ahead of them.

The pairing known for the F1 series of games finally released the reveal trailer for the upcoming game. Releasing 3 November, EA Sports WRC is set to feature a number of changes from the Dirt Rally series of old. Here is everything the trailer reveals.

Unreal Engine​

The first thing fans will notice from the reveal trailer is the graphics: They are far flatter and more realistic than those of Dirt Rally 2.0. Whilst less pretty, this will surely not be a bad thing as immersion will certainly come with the improved engine.


Indeed, the game will run on the Unreal Engine, a popular option for games of all realms in recent years. Much like Assetto Corsa Competizione, EA Sports WRC will adapt its own physics into the graphics engine.

Speaking of physics, EA is firm in its statements that the new game will indeed be a sim racing title. This should put to rest the fears that the title would cater solely to a beginner audience whilst omitting the more hardcore racing fan. However, there will reportedly be simplified pace notes and several driver aids to help newcomers get settled in.

Content in EA WRC​

Built upon the physics engine of Dirt Rally 2.0, the game will clearly also feature many cars from the previous rally game. A selection of classic cars feature in the reveal trailer, including the Lancia Delta HF Integrale and Subara Impreza WRX STI. Reportedly, a total of 68 cars will feature in the game at launch.

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Subaru Impreza EA Sports WRC. Image credit: EA Sports

Elsewhere, thanks to the official WRC licence, the game will obviously feature the trio of hybrid Rally1 cars one can see roaring up stages in the real series. The junior categories WRC2 and 3 will also join the game with a number of models each.

Speaking of stages, 18 of the 19 rally locations in this year’s WRC season will feature in the game at launch. The Central European Rally will join at a later date via a post-launch update. These 18 locations will account for 600km of roads covering asphalt, snow and gravel.

EA Sports WRC Game Modes​

One interesting game mode will allow players to add to the current line up of manufacturers. Much like F1 23‘s My Team, players will be able to create their own car meeting Rally1 specifications. How one will go about putting together the styling in this so-called ‘Builder’ mode is as yet unclear, but it will offer something unique in rally game spheres.

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Builder mode lets you create your own rally car. Image credit: EA Sports

Elsewhere, the recent F1 23 addition of real world scenarios is trickling down to the upcoming rally game. In fact, Moments will put players in actual scenarios of the real world season. Furthermore, Moments using classic cars will also feature.

A whole host of online racing options will be available to rally fans. From the aforementioned daily Moments challenges with leader boards and a Clubs section in which groups can organise rallies of up to 32 players, there will surely be plenty to do.

Pre-orders Open Now​

EA Sports WRC is available to pre-order right now. Available on Steam, Epic Store, Playstation 5 and Xbox Series X|S, it does away with the previous generation of consoles. As a result, one can expect a leap in graphical and physical rendering from the likes of DiRT Rally 2.0.

By pre-ordering the game, players will gain access to five VIP Season Passes as well as the Team Apparel pack. The biggest perk must be the three-day early access, meaning fans will get to play from 31 October.

Currently available at a discounted rate of €44,99, the full game will come in at €49,99 at launch.

OverTake’s own Jonas “Champion Joe” Schulz was on hand to react to the reveal trailer. Check out what he thinks of the news here.


Are you excited for EA Sports WRC? Tell us on Twitter at @OverTake_gg or in the comments down below!
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Angus Martin
Motorsport gets my blood pumping more than anything else. Be it physical or virtual, I'm down to bang doors.

Comments

If milestone games are the yardstick for quality then the entire enterprise is doomed.
I am in no way setting Milestone's games as a benchmark of quality. It's just that they really "know how to make Unreal games". On my 7-7700 with GTX1060 I get 60 fps with above average settings. I really hope that the delays with the release of WRC is a consequence of Codemasters work on optimization, because the product made on UE by default is very far from optimal.
 
I am in no way setting Milestone's games as a benchmark of quality. It's just that they really "know how to make Unreal games". On my 7-7700 with GTX1060 I get 60 fps with above average settings. I really hope that the delays with the release of WRC is a consequence of Codemasters work on optimization, because the product made on UE by default is very far from optimal.
The reason it runs "well" is because they're still using assets from old Ride games and low resolution textures. Come on....
 
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  • Deleted member 197115

I watched on steam, GAME HAS DENUVO DRM..... NO BUY
I thought it's "No VR, no buy". :(
Darn, this title is doomed, no one will buy it for one reason or the other. :p
 
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Premium
I thought it's "No VR, no buy". :(
Darn, this title is doomed, no one will buy it for one reason or the other. :p
Already have Dirt Rally 2.0.
iRacing has dirt tracks.
I'll wait to see how other Guinea pigs feel about the VR first.
I don't know how their FFB is, or motion support, or tactile support, or G-Belt support
I don't like their new graphics engine.
I'd rather play outside in the mud.
 
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pre-order out, I think the first I have ever done. really looking forward, my PC just barely covers the mi.n requirements, let's see. glad steam have the insta refund, hope I don't have to do it.
 
Good news if UE5 is used, that would be the first racing title by a big company with that engine. That would be surprising though, it is a bit early to expect some quality products with this engine.

If it is UE4, well, Gravel, as already mentionned, is a good example of a really smooth and solid visual experience. I don't play the Ride games, but obviously Milestone has some good experience of UE4.

If Codies could achieve the same level of detail and smoothness, it would be some achievement for a first work on the engine. I hope the team got some help from EA to benefit the experience of its UE4 experts.
 
Remnant 2 is on UE5.
Not that the game is ugly but it doesn't look new gen at all. I assume the game benefits from some of the new optimization (some environments look big, the scale is impressive) and creative tools. It is at least a good example of a smooth experience compared to UE4's similar games (Jedi survivor?) .
If Codies uses UE5, I'm looking forward to seeing how the game runs and looks.
And it is a possibility as it is a new annual games series.
 
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  • Deleted member 197115

Plenty of complaints out there about how Remnant 2 looks last gen and has significant performance issues....
They patched it few times but still w/o DLSS it's a dead meat.
 

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