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AC Head Physics 2.2.3

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Drift setting on 0.5 causes the screen to jitter when driving normally other than that its perfect.
G
gurkesaft
Added an optional "Smoothing Time" that filters out jitters. Jitters are unfortunately an unavoidable consequence of the game engine and framerate (and ai lines, for track following).

Let me know if the smoothing fixes the issue for you, and I'd love to work on it at https://discord.me/LoPeN if it doesn't!
🔥🔥🔥
Game changer
Still processing this, for some reason it went off my radar. I've been doing neckfx settings for months now, one for each car i've been driving.

It seems utterly intuitive and probably got everything i need. Now, to translate my hundreds of old manual settings to the script is going to be another journey, but erf... In the end it's probably for the best. If you have a spare day to spend explaining the whole thing to the oldschool Neckfx tweakers i'm grabbing the class XD.
G
gurkesaft
Join lopen and I'll talk your ear off in VC while doing laps for the sunday race ;)
best neckfx addon
First person drifting were never this much enjoyable. This is a game changer actually
G
gurkesaft
Awesome! I didn't design this specifically for drifting but we had some drifters help me tune it up. :)
works great, my only issue is it vibrates really bad at slow speeds.
G
gurkesaft
Hey can you join https://discord.me/LoPeN and start a discussion in #dev-corner? I haven't seen anything like this and maybe we can either discuss settings or I can try to fix something.
Best Neckfx settings ever! Thank you!
G
gurkesaft
Settings? I wrote a new physics engine from scratch xD cheers!
The only neckfx you need
Wouldnt race without it.
Love this!!
This is GOLD!! amazing app! Another best mod that makes AC alive and even better! Thank you for this! I thought I am finally moving, thrown, pulled in all directions inside the cockpit at least visually! :) Could experiment on few more adjustments is a plus! Great addition to that feeling of immersion anyone might be looking for.
G
gurkesaft
Hey thanks dusty, appreciated :)
Premium
It's perfect! I'm using it on a screen. Works out of the box for me. I've only activated "look ahead".
G
gurkesaft
Thanks! You must not be driving F1 ;). The default stiffness is aimed to simulate "wimpy" GT3 driver necks. xD
Used to a 9 degrees of freedom professional dynamic sim, this app is a MUST! increase the immersivity a lot! Huge work!
G
gurkesaft
9? How many dimensions do you live in? xD
Awesome, love it. It adds that little bit of realism to VR experience. Car feels lively, like I'm actually pushing a car around a track. There were one or two turns where it felt off, but I think if I turn up general stiffness it might be perfect. Absolutely love this, can't wait to mess with it some more.
G
gurkesaft
Glad you like it! If you send me a message or join the lopen discord I can offer some advice to make it feel how you want. Cheers!
Thanks very much for this fantastic app. The head motion definitely feels more natural than what you get with CSP's Neck FX options. I thought they were good, but this is even better!
G
gurkesaft
Hah, yeah I recall trying to get those things working and getting some pretty crazy bobblehead results. Glad it works for you!
I've spent a lot of time (waaaaay too much!) in the past trying to decipher NeckFX's unfathomable settings, trying to find meaning in the completely meaningless descriptions of what each adjustment actually does. More through luck than judgment I managed to arrive at settings I was happy with, ones that work in VR but also add head inertia that complements the sustained g-forces from my G-Seat/G-Belt combo. The missing part from my settings was simulating the natural image stabilisation that our eyes and inner ear do so well in the real world. This app achieves that as well as the original Real Head Motion ever did, which is praise indeed.
I've already deleted all of my other NeckFX settings and will be using these ones from now on.
Thanks very much for sharing this @gurkesaft, you've obviously found NeckFX's Rosetta Stone. You've made my driving experience in AC much, much better.
G
gurkesaft
Awesome, yeah it fixed a lot of issues for me and I'm glad it's helping others!
You managed to make the head move a lot, smooth the bumps and never feel like the reaction for the track angle change is delayed. Absolute master work.

The only complaint I have, when the game stutters, the calculations go wild and the camera makes some sharp twitchy movement. Not a big deal, i don't get much stutters, but a problem that i did not have with any other NeckFX script so far.
G
gurkesaft
Thanks for your extensive testing and help! Seems we fixed this issue! :D
This neckfx script is just what I needed. Just the right amount of movement in the cockpit to convey useful feedback. Great job. I'm looking forward to the other functions, especially the "look into the turn" one. It helps a ton with vintage cars.
Again, amazing work
G
gurkesaft
Hi Giulliano,

Thanks for the review! I have the look-ahead functionality working but I don't use it so I need someone who does to test it and give some feedback about the behavior you want.

Would you be willing to pester @Jack at https://discord.me/LoPeN in the #dev-corner?

Thanks,
Jack
Must have, exactly what i was looking fo!
G
gurkesaft
Thanks! :)

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

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