damn...I KNOW it used to be a GT3-sim and no rallye-sim...but you have the same issues, when jumping saussage curbs, or sliding into a grass/dirt-banking and yes...i mostly drive mod-tracks...but the tracks ain't the only problem...its the general colission-feelers(is it that, what it's called?) and very often when a car isn't on all 4 wheels, or jumping...mainly on the rear axle...its just bouncy as hell and has bad physics and you FEEEEEEEEL, that something isn't rightAC was not meant for Rally... this argument is not valid when it comes to complaining about the game physics
...look, i didn't start this discussion...but i deeply understand, what elaphe was trying to say, because i experienced some REALLY WEIRD behavior, not realistic and buggy in MANY ways...there just is a point, where the physics of the game fail and where other sims are capable to do better, when it comes to collissions, turning over/flipping, jumping, landing on 2 wheels, etc and at this point my english skills lack vocabulary to further explain it more clearly...i just was thinking, a game that modern compared to what i had driven before, should have done better
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