I'm really wondering: What's actually making GSCE look different than AC?
Ya, the HUD is very obvious, but the only thing i can pinpoint is the rather dated texturework in GSCE.
Trackside objects and people are of obviously not the cherry on top, but i don't rate them as high as i barely have a look at them.
Could it be that AC uses a higher contrast that adds more depth?
As usual every game has it's own color tint - some use cooler colors, others warmer colors, but that's nothing that's really a gamebreaker.
So, does it really all boil down to higher res textures / less tiled-until-end-of-days-textures and a little bit higher contrast? Or am i missing something really major here?
Ya, the HUD is very obvious, but the only thing i can pinpoint is the rather dated texturework in GSCE.
Trackside objects and people are of obviously not the cherry on top, but i don't rate them as high as i barely have a look at them.
Could it be that AC uses a higher contrast that adds more depth?
As usual every game has it's own color tint - some use cooler colors, others warmer colors, but that's nothing that's really a gamebreaker.
So, does it really all boil down to higher res textures / less tiled-until-end-of-days-textures and a little bit higher contrast? Or am i missing something really major here?