Please do it! It would be a very nice addition to an already great track. Tks!
Wouldn't that be possible by reducing the World Detail setting? Set it to low, if it works, you could do a preset on CM and save it as Trackday.A trackday version with no crowds is always welcome, both for solo practise and those who do experience slowdowns with max everything.
Yes you can lower the detail settings but you will also loose some if not all 3d grass In the process.Wouldn't that be possible by reducing the World Detail setting? Set it to low, if it works, you could do a preset on CM and save it as Trackday.
I'm not sure though, just thinking out loud
Baking AO on the land, dirt areas around the bus stop and a few other places, final texture details such as the tents have a very basic texture right now. I have to setup more layers so world detail settings actually do something. And tweaking LOD distance numbers for all objects to avoid any major pop in. I also remembered last night there are no trash cans around the track so I need to add some. All really minor stuff but can be time consuming.Looks amazing! What's left to sort out?
Yeah they are similar the ones I have on RIR. They get their colors and banners from the ac_crew.ddsCan't wait!
Are those pit towers (or what ever it's called) using crew.dds from car skins? I mean are they skinnable?
First off, nice work mate. Watkins is one of my favorite tracks and you just nailed it. But Im having issues with the AI. Whenever an AI tries to overtake another one at the Bus Stop they both crash and retire most times. Will that be fixed or is there a way to fix that?Yeah they are similar the ones I have on RIR. They get their colors and banners from the ac_crew.dds
I wanted to show the GT1 cars but RSS uses the same black ac_crew for all skins so it looked terrible.
Well the AI are morons and as of right now no there isn't much different from 0.7. The only thing I fixed was them hitting the pit wall at the start sometimes.First off, nice work mate. Watkins is one of my favorite tracks and you just nailed it. But Im having issues with the AI. Whenever an AI tries to overtake another one at the Bus Stop they both crash and retire most times. Will that be fixed or is there a way to fix that?
If you think it is better than mine I can include it in 0.9. Send to me and I'll check it out tonight.I’ve recorded one 2 weeks ago, I can post it if someone is interested. Not perfect, though…as LilSki said the AI are morons most of the times.
Edit: the AI line is only for the full config (long + bus stop)
I was driving with a field of GT3s, GT2s/GTEs and the Corvette DPs.Well the AI are morons and as of right now no there isn't much different from 0.7. The only thing I fixed was them hitting the pit wall at the start sometimes.
I just don't have the time right now to fight with their stupidity. But maybe I'll run some laps with them tonight and see how bad it is. What cars were you driving?