if I can't get better sponsor, I don't get money and that leads to no improvement (or very small).
I hear what you're saying. Well with the current system (stars) in ERS you're only going to have 2* Max, so 7-2=5... meaning even with 300 marketability from team andndrivers, this becomes a maximum of 60. When you started out with 1 star, you were the 7-1=6 so a maximum of 50%...
So the issue is, if you're 6th or worse, using the championship positions, you're going to have a worse time.
So... what if it became D1 + D2 + TM / (Championship Position * 0.75)
That way, in tenth yo have only a max of 40% (2 star sponsors) - so those bottom few teams is a real struggle for sponsors.
But that rises to 60% at 6th. And 80% at 5th and 100% at 4th - so the midfield war is actually really important to get better sponsors.
And then the top three don't even needed the 300 for D1+D2+TM. (225 for 3rd, 150 for 2nd, 75 for first).
I really need to come and play a season in each tier to see how everything is balanced. Maybe I'll win the lottery and give up my day job
Note that the devs change to make the car performance more important is probably still less then my change, as m change overwrites their one,
xcept where I finished in a podium position (1 time, with lots retirement and literally half the race behind safety car) I had the first and second questions to be about how my drivers were at that race. If there was a crash involving my drivers the 3th question was almost always who's fault it was. And again almost every time the 4th question was which of my drivers was better.
Hmmm, so the first two questions are always the same? It seems maybe the changes to ExpectationvsRacePosition may not be fixed properly let. There should be some variation (though they should be asking about the drivers as that's what's in the Set). Is there any difference in interview if you did really badly in a race vs really well (excludeimg a podium).
Question 3 set sounds like it's working well.
Question 4 set sounds like only my default question works. There should be talk of roumours and stuff. I guess I'll add more 'custom. Questions to set 4 first.
It's interesting just how many of their questions are broken.
As the threads chief Intel gatherer, do you want to make a 'screenshot archive' of every (unique) interview question you get?
this way I can see which ones work and which ones have bugs - so that I can either make more of the working ones, fix or alter the not working ones to use 'tags' from the working ones
Feel free to say at no. It's a lot of work and you've done so much data gathering work already
As I like the idea of having Critical Parts impact on races, the Average also should consider. On races with one critical part where the others parts could be be spec part, it doesn't sound fair. Getting a big advantage only you have the best part in one category while your average is at bottom hardly seems fair. A system that would consider both (but giving the Critical Parts an edge) seems better in my opinio
Thanks for that.
In vanilla, there's a 30s difference between a 600pt average car, and a 3000pt (WMC) average car. But only a 0.4s difference between having the best critical parts and the worse (which makes them meaningless as 0.4s is negligible)
In my mod, there's 1-3s between the 600-3000pt average. But a full 7s between top and bottom critical parts.
ATM all the strategy is in 'making the best parts to raise my critical rank' - and there's a lot of strategy in that. But maybe a compromise between these two methods (where Vanilla is extreme in the points system, and I'm extreme in the critical parts sections) where an even deeper level of strategy exists. It's certain,y food for thought going forwards.