I like the idea. Definitely something I'd like to see in my mod. Think any mod could benefit from such improvements in gameplay honestly. Well done TheFlamingRed.
Well, like my F1 mod, I am fully happy for you / anyone to use / modify my mod to include in theirs. I would greatly advise that you upload it so that your mod has a 'with balance changes' and a 'without balance changes' version though. My mod intends to make the game a little more difficult and have slower progression, which is great for people who want that, but more casual people who just want a Real World Data type mod probably won't - especially if they're newer to the game.
Do you have a list of the text-assets you change? I doubt I've changed the any, or at most a tiny set of things that you have, but I can include some additional instructions for areas I know you've modded, so that we can blend the mods better,
MOD with realistic data/stats + Balance MOD = my christmas wish becomes reality
I am sure that it'll be a nice early Christmas present. My mod isn't perfect, and a lot about balance is subjective, and there's some silly things the AI does which I simply can't fix - but I feel there is some improvement. I'm quite close to a public release.
I would say though, that as long as the developers of the game are still patching and including new things, that you should be realisitic on how long many seasons you want to get out of a save file. Sooner or later, they're going to bring out a big update something that may cause the mod to break badly, and may also break the save files and require me to redesign parts of the mod. Or it may not. It all depends on what and how extremely the devs alter something.
Needless to say, they're probably working on balance too, even if they don't cause saves or my mod to break, our balances may conflict and I'll have to spend some time re-meshing my balances with theirs.
In short, be prepared to say goodbye to a save file. But this is probably true of any and all mods until the final version of Motorsport Manager is released.
Hi all,
A question to the modder i dont know where to post this so asking it here flaming red
Is it possible to simulate the limited number of parts we can use for a season like only 5 engines in F1 this season and 4 Gearboxes etc.
Im also trying to edit some things but when ever i do change team stats like giving more Money or changing team name in standings table and twitter/news feed only team names are disappeared can any one help me about how to fix that.
1st part... No. not like that...
Maybe...
There's actually seems to be a limit of 450 total parts a player can have at the moment... it May be possible to bring it down to say, 20 (I assume 12 is used as default parts). Does it cause a crash if you or the AI reach it though? I have no idea. They chose 450 in a year which has only 365 days, which suggests they haven't implemented what happens when you hit the 450 threshold.
As for your disappearing text problem, check the two modding threads we have 'Modding the Motorsport Manager' and the 'tips, resources and (stuff)' thread - or something like that. It's a common problem that has come up several times and comes down to how you use the extractor and what you use for modifying changes.