New drivers welcome to NA racing!
Hi drivers!
Just thought I would plug in some thoughts about developing new members and drivers here in the NA community. There was a lengthy thread about this but I cannot seem to find it anywhere! Since it seemd to be a off topic discussion from the original, I thought I'd give it some space here!
My background in this topic is actually a bit unique and I think well qualified to help on the subject.
.
1. I was a race driving instructor / HPDE instructor for 10 years.
2. I was a club officer/developer for a virtual yacht club for USA players of a worldwide sailing sim.
The discussion about getting new members involved and staying here and enjoying the NA events is VERY important. The learning curve is rather steep in race driving, and being in over your head can really make you feel hopelessly slow and curb enjoyment.
We used to host weekly events and had huge rookie threads for them to browse to help with all the instrumentation, race stratgey, start tactics etc. BUt we also ran our events for rookies with certain parameters plugged in to help them get results and confidence more easily.
I think you should do this here as well!
To learn race craft you must first learn to drive properly. At HDPE events there was always a few guy that would show up in a HUGE street performance car for their very first track experiece. Yeah a nice little C5 VEtte Z06 comes o mind. And these guys would struggle to get used to the line, braking, cornering balance, and traffic on the track because they were "BEHIND" the car. this means the car is WAY faster than your skill and you are reacting late and slow for the next corner or task.
Same thing applies here by 5 fold. Graphics sharpness/drawing speed all conspire against a rookie driver in a BIG car in the game. Consider rookie MINI races! Easy to drive. easy to manage a new track. easy to set up. there is a reason why at a real racing school, you get the sedan/saloon car first! then when you show reasonable skill you get the real deal.
Small cars help you to learn how to maintain momentum, really hit you marks on the track and the top speeds are not brutally fast or dangerous until you get very skilled as a pilot.
If you are a rookie in this game and are trying to learn a WTCC car in forced cockpit view, well GOOD LUCK to ya son! your gonna spend a ton of time getting pulled from gravel traps, tire barriers and agricultural areas!
Track familiarity is another essential component to driving BIG cars well. If your going to move up in class, you had BETTER know that track blind my friend! It's all going to come at you faster and hurtling down a straight trying to remember what corner complex awaits you is a bad sign and you'll be keeping the corner workers really busy!
The small/medium courses in this game are excellent! Brands Hatch Indy,Brands hatch, Monza are excellent learning tracks. Simple and quick laps are a key to rookie success I believe.
Finally how about tutoring via teamspeak? Since you can sit in anyones car and ride along, wouldn't this be possible? I did it for a long time IRL and a calm voice reminding you of your sins during a lap is always a huge key to building confidence and speed! We used Team Speak all the time in the Sailing Sim and it was a great tool and already widely available at RD right?
So this is my outline to help build the community and help new members lierally get up to speed! A simple weekly or bi weekly event in easy to drive cars on manageable tracks w/ a friendly angel in your ear just might get those new guys to stay on track.
feel free to expand the discussion and content of a possible program.
Hope this helps in some small way!