Try thisDefinitely, both yes. The hardest is to set the basic elevations, like track it self and sand traps. specially sand traps here at Motegi are so demanding for modeling, they are band on every possible directions. With experiences I got so far, all goes faster, even in 3ds max. Anyway, now when I have these, I can move on to fences and than connect all with a grass. But it will still be not as easy as said.
Dont share it though its the best tool for max ever created by man saves me weeks on a build,
long story with this tool, I was doing some investigation on animation scripts, and for some strange reason it lead me here 1hr 40 minutes after it was released totally changed the way I 3D model,
if the edges are the same count 100 edges outside and 100 edges inside fills it like magic, takes some learning to make areas the same but like I say this here is the best script ever made for 3ds max period.
http://www.scriptspot.com/3ds-max/scripts/border-fill
I missed one at the end only a example but you get the idea works on anything its magic
save you a lifetime of work on making tracks be assured, most people seem to use blender for track nice to see a fellow max user.
Last edited: