If the track is updated, will those who purchased it previously be able to get said updates? Like if the 2 extra layouts were added.
Updates will be for free!If the track is updated, will those who purchased it previously be able to get said updates? Like if the 2 extra layouts were added.
Maybe your replay is not the same as mine, LOLHere's the problem with this argument - Mitja posted many, many progress images and videos from this mod for two entire years before even hinting that it would be a paid 10 euro product. In that time patrikpat was working on his own scratch made Motegi mod but stopped when he saw Mitja's thread. His version looked just as good as Mitja's, so what exactly have we gained with this project? I think only a lot of legal attention since Mitja tried contacting Motegi and Honda for data and is now selling an unlicensed product advertised in a forum thread and 16 YouTube videos that still call it "Twin Ring Motegi". He didn't learn anything from his Okayama blunder. It's more like:
No Mitja = Motegi $0.
Mitja = Liability to the community.
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Is this what a "sub 5cm" laser scan gets you? All of the run off areas that should be raised compared to the track are completely flat. Kerbs that should be negative are positive.
Aight. BoughtUpdates will be for free!
Thank YOU for being a part of this project. Ones more, I can only say to you @Sokinawa, and your wife, who both took hundreds of pictures for me while visiting Twin Ring Motegi track Thank you indeed! And all those pictures were a huge deal.What a Masterpiece, simply amazing!
Thanks for your fantastic effort to bring this essential track finaly to AC.
just downloaded and played!! awesome thank you!AC Tochigi Racing Ring--purchase link
Featured on the United Racing Design's Sellfy store page.
After making the purchase, you will receive an email with a download link.
AC Tochigi Racing Ring
NEW v1.5 UPDATE changelog:- fixed and some new diffuse and other type of textures (normal map, map)- fixed sand traps- fixed marshalls- fixed fences on the main pit wall- fixed lods for 3d grass- fixed/adjust lods for many objects for better performance- fixed surrounding hills, to be as accurate assellfy.com
Lovely track. Here a pic with the right car racing on.I got it. very good job and it value all the 10 euros I spent. I will not disclose yo you if with your price you got less or more than my intention of donation
THE BEST IS THIS: https://mega.nz/file/sJYG0Iba#rihqvlknuHoGNvFnuwWOL4DxTGi1fBfUGgQ3eESKsMcLovely track. Here a pic with the right car racing on.
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AC is a crap game, bad for cpu and gpu. So this is what we get trying hard to optimized - indeed! For example rF2 has 3x more objects for same fps on the end - so go figure.Mitja, thank you for finally bringing this track to ac and thanks for the accuracy.
But there are two objects on the track that are desperate for a complete do-over. First is marshalls. They're straight out of a ps1 game (calling them ps2 level would be generous) Second are the red/yellow/green lights. They too, remind of my good old virtua fighter days on sega(not jokin unfortunately) I wanted to take this specific shot as the title card of my video but i can't stomach those lights... Not only the lids but the lights themselves are incredibly low poly too. I'd be glad if you threw them in trash and made them from scratch.
Other than these two glaring issues, i saw nothing worth doing over. Overall great job excluding these two nasty playstation one objects.
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Thank you. I went into f7 free camera mode and inspected the track up and down. Some people might b*tch about other parts but i went over everything and these two were all i could find. No other complaints visually. Road feel is amazing too.AC is a crap game, bad for cpu and gpu. So this is what we get trying hard to optimized - indeed! For example rF2 has 3x more objects for same fps on the end - so go figure.
I knew someone will stumbled over that sooner or later Will be implemented in the update!
Thx. If there is anything, anything at all, you can email me: mbonca@gmail.com (its better to say that privately).Thank you. I went into f7 free camera mode and inspected the track up and down. Some people might b*tch about other parts but i went over everything and these two were all i could find. No other complaints visually. Road feel is amazing too.
Maybe you should learn about smoothing groups and things wouldn't look so dated...AC is a crap game, bad for cpu and gpu. So this is what we get trying hard to optimized - indeed! For example rF2 has 3x more objects for same fps on the end - so go figure.
I knew someone will stumbled over that sooner or later Will be implemented in the update!
PS: seriously, if there is anything, anything at all, you can email me: mbonca@gmail.com (its better to say that privately).
I know smoothing groups, maybe I just forget to use them so often (I admit - great that you reminded me about it).Maybe you should learn about smoothing groups and things wouldn't look so dated...
And no rf2 isn't a better engine. All my tracks that were converted over to rf2 run better in AC.