I know this is a bit way past the last update/message, but seeing Lavalamp adding some configs to improve it, I thought "let's necro this mod".
So after using the stradale track for a F1 league champ, here's the drivers bug feedback :
- the pitlane zone (pit limiter) shouldn't start with the deceleration zone, this encourages drivers to turn in the pit entry as late as possible which is pretty dangerous.
- the pitlane doesn't extend enough on the right side, and pitboxes are set just on the edge of the zone, which makes cars become physical in pits and can also be abused to bypass the pit limiter.
- found a hole in the road in the entry of the left turn just before the tunnel, making cars unstable enough to spin and crash in the wall before the tunnel, either getting stuck permanently or going under the map.
- skidmarks on the grid are offset relative to grid slots.
To be fair, I don't know if FastFab is still active in modding, so I don't know if I would be allowed to, but I think I can fix these issues, I tried to contact him a long time ago regarding the use of the track in a champ and adding some pit slots but never got a reply, soooo, I don't know really, I like this mod, so if you happen to read this Fastfab, I can help with a little update, I guess.