Tisbury Park Raceway

Tracks Tisbury Park Raceway 1.0

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Gavin2 submitted a new resource:

Tisbury Park Raceway - Fictional street circuit Invercargill NZ

This is based on streets around my home town of Invercargill NZ

Inspired by a drinking session between my nephew and myself(thanks Daimian)

Location: Invercargill
Length: 5.16km / 3.2mi
Longest straight approx: 1.05km / 0.65mi
Working AI + hints
25 pits
27 track side cameras
All section's named

day/night racing (frame rate may take a hit at night due to amount of lights around start/finish/pits area)

wet mod copy & paste file in extension folder (read me wet)

Able to be driven...

Read more about this resource...
 
Great work, the 4 years is clearly displayed in the detail, you have really captured the Kiwi feel, congratulations. A brilliant addition to the Kiwi contingent of tracks.

I have only tried one race but the AI had problems on the start with a big pile up, similar to what happened with the Brno release recently.
 
Great work, the 4 years is clearly displayed in the detail, you have really captured the Kiwi feel, congratulations. A brilliant addition to the Kiwi contingent of tracks.

I have only tried one race but the AI had problems on the start with a big pile up, similar to what happened with the Brno release recently.
Thank you gojackgo ,pleased that you are enjoying the track.Can you provide more info on the pile up issue? and possible fixes.
Not an expert but with the Kiwi attitude "can do" anything is fixable.
 
Can you please provide more info concerning collision enabled?

From your question on my review: Collision in the pits is usually disabled otherwise the AI cars will crash into each other trying to get in and out. It's a really great track, so really hoping you can figure out the pits's red box, speed limit, and collision disabled to have race weekend practice and track-day sessions.
 
I have tried it with a couple of reliable cars with and without a full grid, same result every time. It seems as soon as the flag drops number 2 on the grid swerves across and blocks everything up. Don't have any trouble at any other track.
 

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From your question on my review: Collision in the pits is usually disabled otherwise the AI cars will crash into each other trying to get in and out. It's a really great track, so really hoping you can figure out the pits's red box, speed limit, and collision disabled to have race weekend practice and track-day sessions.
Good news I have found a fix.I have been that focused on my track that I dont really know my way around here.
Can you advise me best way to go should I re-upload the whole thing or upload a fix.
As it turns out Collision,red box,limiter and flashing lights all rely on surface.ini file.Mine as it turns out is very touchy about what is in that file
 
Hi gojackgo having a hard time getting that pile up.Can see by skid marks the cars are moving a bit
maybe something in the ai line will keep digging

The only way I could replicate your start issue was to do the following:
CSP/new ai behavior/Ai tweaks disabled straighten Ais trajectory when starting and disabled Cache generated payloads
Please check they are inabled.
I did notice that my Ai centre line (Purple) is not centred between the start boxes,this appears to be pushing the Ai towards the fence in front of tents.
Thanks to your feedback it has helped me learn more about making Ai lines so I am going to re-do the whole thing.
May I suggest you watch this
at the 2:42 min mark he talks about issues related to yours
Hope this helps
start crash test.jpg

Thanks for the feed back awesome:)
different cars.jpg
 
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Very cool track, even better when it's in the same country ya live in!
Haven't tried a race yet, just a track day with some tuned Angleboxes lol
 

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Very cool track, even better when it's in the same country ya live in!
Haven't tried a race yet, just a track day with some tuned Angleboxes lol
Thank you Sean nice shots,all a bit surreal for me still pinching myself that it's mine.
Speights and an Angle box awesome.Heads up read the post from Brusis,Im going to up-load a fix soon for that
 
Thank you Sean nice shots,all a bit surreal for me still pinching myself that it's mine.
Speights and an Angle box awesome.Heads up read the post from Brusis,Im going to up-load a fix soon for that
Sweet mate, I thought I better throw a "Pride of the south" livery in there hahaha, yep will keep an eye out for the update!
 

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