Legend, thanks James.Yep I'm aware of that issue - when I get some time I intend to put some tyre stacks there as they have IRL... (I imagine that will lead to a lot of premature race finishes!)
[SURFACE_4]
KEY=CURB
FRICTION=0.88
DAMPING=0
WAV=kerb.wav
WAV_PITCH=1.9
FF_EFFECT=1
DIRT_ADDITIVE=0
BLACK_FLAG_TIME=0
IS_VALID_TRACK=1
SIN_HEIGHT=0
SIN_LENGTH=0
IS_PITLANE=0
VIBRATION_GAIN=1.5
VIBRATION_LENGTH=0.9
Have added a tyre stack to stop people cutting the final chicane - as there are often battles into that corner there is still space to avoid the barrier (which could end your race) but there will be a 3s time penalty...
Hi, not seeing that here, also on 1.78 preview1 - can you share a screenshot?Hi, After the latest update, all the track and grass textures have gone really grainy.
I run everything pretty much maxed. CSP 0.1.78 on an i9-11900k / 3080ti
No issues before or currently on any other track
Have tried unistall/reinstall of the track, CSP
Hoping someone has an idea for a fix ?
Thanks for any help, suggestions
Hi, attached are two images, the screen shot is in game, but doesn't really show the grain, so attached one from my phone looking at the screen. (ignore the brightness)Hi, not seeing that here, also on 1.78 preview1 - can you share a screenshot?