I would try just putting a really big negative number there and seeing if it changes anything...simplistic but it should work.I got a question... can I use negative values for
[PHYSICS_HINTS]
AERO_HINT=-0.6
or will it either just ignore the value or ignore the minus? I'm trying to get the KRB to be driveable by the AI, and so far even at 0.0 it will understeer of track in high speed corners. So ideally I want it to be more careful the faster it goes (or the more downforce it generates. Its so rear centered in default settings that the front wheels loose traction)
It will load with a negative value, but as AI is always a little different I'm not sure it does as intended. Any way to check it?