The W.I.P Thread

LMAO.....since no-one thought of it?
What you doing just trolling back through the 2012/2013 WIP thread and taking a few ideas that are buried deep and saying....."hey guys look what I thought of !"
Any of this look familiar?
LMAO Honestly.

:roflmao:

Ya know you're the best, myman and just can't runaway from that...
To be honest i did it so many times with your cars and helmets since 2010 LOL.:roflmao:
But private inhome, nobody knows.:whistling:
 
Hey guys, I just rebuilt my Rolex clock DDS files for 2014-season track updates (using the Ryder PSSG Editor to import them into each circuit's patchup_ot.pssg file).
View attachment 55580 View attachment 55581
If many members show interest in them, I will upload them as a new resource for everyone 2 download later this week.
Nice Clock Claude, I would like to have it for sure.

Jean-Marc (Go Habs Go!)
 
Nice Clock Claude, I would like to have it for sure.

Jean-Marc (Go Habs Go!)

Salut Jean-Marc ! Nice to see you back on the forum. I will post it as a resource to download in a few hours from now, along with a complete graphical tutorial on how to import the two files into the patchup_ot.pssg file of every GP, except Monaco, since there is no Rolex clock there.

Grand Prix du Canada in a little more than 3 weeks from now ! I will go walk the track and take pictures of it (I intend to send them to CM by email this year, hoping they will consider them seriously, because their 2013 version lacked a lot of changes to the most recent track's configuration last year).
 
Here's the Download link, Jean-Marc: http://www.racedepartment.com/forum...x-pitlane-clock-dds-files-4-all-tracks.87441/

And yeah, Habs 4, Bruins 0 tonight at Centre Bell. :) One of the best game I ever saw! Game 7, the last one of the series, is scheduled 4 Wednesday evening at TD Garden in Boston. Exciting! ;)
Thanks for uploading the new Rolex clock Claude,

Yes exciting indeed watching the Habs from Bangkok on the NHL Centre Ice on my iPad. Yes, it was an amazing game, the forechecking and succefully blocking shots plays from Montreal was absolutely flawless! I'm going to be in Montreal from June 27 to July 4th, let's catch up this time.

Regards,
Jean-Marc
 
My final version of Massa helmets
Photoshop 2014-05-13 18-47-23-559.jpg
Photoshop 2014-05-13 18-46-46-141.jpg
 
F1 2014 Engine MOD

Hey everyone, I've made some modifications to F1 2013 game and I'm testing them out. They are only Engine and a bit of Car Handling modifications and include:

~ 600 bhp
15000 rpm
8 gears
ERS (atm. this is more for a "show" because it gives like additional 10KW (13bhp) )
691 kg from 640kg
V6 turbo sound (all credits go to chargingcar)
less front & rear grip
mod edit - video link removed no longer needed & is marked private

Why I'm not posting anything for download yet is because it's not ready yet, and because I wanted to consult with you about what you think would be better.

What I think should be changed:
- 15000 RPMs should be limited to 12500
- Why? Yes I know that FIA regulations allow up to max of 15000 RPMs for 2014 season but none of the teams go over 12500 RPMs while driving (because max output of engine is around 12000 RPMs, no need to rev higher)
- removing (K)ERS - as you all may know it this year there's ERS-K but there is no push button for driver, cause whole thing is integrated into the system, so I thought about removing it completely from game because of that, and because current KERS system in F1 2013 can't be modified to give 160bhp for ~30sec...it can only give around 13bhp for ~30sec due to limitation of the game.
- adding ~50 additional BHP to compensate for no ERS - in 2014 they have 33sec of 160bhp per lap. Now this can't be really incorporated into this game (I explained it up there) so I thought: They have 160bhp for like 1/3 of the lap (33sec, let's say it's 1/3 on most of the tracks), so by adding 50-55 bhp (1/3 of 160) it could be somehow compensated.

PROBLEMS(due to not being able to mod a game, at least I think so)
- no way of increasing torque
- reducing front & rear grip isn't really solution, due the fact that this years cars have almost the same amounts of grip, BUT HAVE A LOT LESS DOWNFORCE, and of course more TORQUE(350 to 450Nm) which makes rear wheels spin more, but it can also mean that they accelerate faster than 2013 cars. Ideal would be to decrease a grip levels a bit (like 3-4%), decreasing front(narrower front wing) and rear downforce (no more blown diffuser, no horizontal beam), and then increase the torque, but nope...maybe only if there is some acceleration command/string that can be changed, but I didn't see it anywhere)
- 8th gear displayed on OSD - 8th gear is displayed on steering wheel, but not on OSD

So what do you think guys? Any suggestions, feedback?
 
Last edited by a moderator:
@Jawaracing

Sorry but the this is a WIP (Work in Progress), as such it cannot be posted in the mod forum, this forum is for mod releases only.

http://www.racedepartment.com/forum...is-forum-work-how-to-upload-some-rules.73612/

There is a WIP sticky thread at the top of this forum, and this is where it should be posted.

I have merged your thread into that WIP thread.

Cheers :)
Btw Graham, if you look at the video carefully, you will see the word RLD! (Which i heard it is bad, right)
 
  • Deleted member 161052

Because that I showed off my Aigo McLaren Mercedes, I have more custom skins inspired by anything:
  • Loctite Warsteiner McLaren Mercedes - inspired by McLaren's sponsorship with Warsteiner and Loctite
  • NFS Rivals McLaren Mercedes - what if Formula One teams promoted upcoming video games during a race event?
  • GRID2 Toro Rosso - same as the second one
 

Latest News

Do you prefer licensed hardware?

  • Yes for me it is vital

  • Yes, but only if it's a manufacturer I like

  • Yes, but only if the price is right

  • No, a generic wheel is fine

  • No, I would be ok with a replica


Results are only viewable after voting.
Back
Top