It's up to you buddy.oh thank you!
but maybe i should wait until china, then i can either finish it or maybe release it. don't know
It's up to you buddy.oh thank you!
but maybe i should wait until china, then i can either finish it or maybe release it. don't know
What about the tyre reflection? I'm blind now...2001 Ferrari in-game screens.
View attachment 53583
Tyre reflection bug can be caused by the Michelin Tyres mod from F1 2012, that works on F1 2013.What about the tyre reflection? I'm blind now...
... but we don't want the tyre reflection bugThese Michelin tyres on this car is from the 2006 Michelin Tyres Mod, however they also work for F1 2013, but they can cause tyre reflection bug.
I agree!... but we don't want the tyre reflection bug
because the structure of car_gen_high and car_gen_low in 2013 same as it's predecessor, any tyre mod for 2012 work for 2013 too2001 Ferrari in-game screens.
View attachment 53583
These Michelin tyres on this car is from the 2006 Michelin Tyres Mod, however they also work for F1 2013, but they can cause tyre reflection bug.
Can't say I've got problems with my white on the Flyers livery using mc2 materials.xmlyes, materials.xml is also the important thing along with specocc. i've experienced getting confused by how to get a proper white for my Sauber until i realised that the car still use mclaren's materials.xml. that wasting my time after i made 3 different specoccs for that
when i working on my BMW Sauber, using mc2's materials.xml on my BMW Sauber made the car done in pearl instead of pure white. so i put wi2's materials.xml on it.Can't say I've got problems with my white on the Flyers livery using mc2 materials.xml
haha LOLwith wi2 my dark orange was more like capri sonne lol
I haven't changed the render_materials.xml file yet, but I'll do it.because the structure of car_gen_high and car_gen_low in 2013 same as it's predecessor, any tyre mod for 2012 work for 2013 too
EDIT
shine on tyre might be caused by render_materials.xml. but i don't know, just guessing
Still looks strange. That yellow area...Now I've changed the render_materials.xml file, and this was how it looks like.
View attachment 53585
Reflection, simply.Still looks strange. That yellow area...
Simply. I wanted to upload the tyre mod by aagancia with permission of course to this game but I noticed that the tyre structure isn't the same. F1 2012 has some dds files in the tyre pssg file which isn't there in the 2013 game's tyre pssg file.Reflection, simply.
check this line, compare your render_materials.xml and michelin tyre mod's render_materials.xmlReflection, simply.
yeah me too, i've converted his 2009/2010 bridgestone tyre mod to 2013. want to upload it but still permissions requied. (i've sent a permissons message to him, but no reply. so i won't upload it here)Simply. I wanted to upload the tyre mod by aagancia with permission of course to this game but I noticed that the tyre structure isn't the same. F1 2012 has some dds files in the tyre pssg file which isn't there in the 2013 game's tyre pssg file.