that's awesome, man! Kiefer has no juice...lol. so, especially good resultAfter the races in Brno and Valencia I signed for Kiefer Racing Team. In Losail I started from P26 and finished in P24. But in Austin I got the sixth position in the grid and could fight against Fenati and Marquez for the Podium, but then I pushed too much and threw a better Position away.
P7 at the end, still proud
155? How?
Catalunya, my first victory in Moto3.
Qualify
hex editor i'm guessing155? How?
Yes, and the textures, of course.hex editor i'm guessing
155? How?
GFX.MIX , CUSNUMBERS folder...
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New Screens...
Yeah, scale them on Photoshop. It's easy science.Is it possible to scale the numbers up? They are very small on every bike
With Milestone nothing is ever easy, I remember trying to edit the 2008 game numbers, but the problem was that you couldn't scale them up too much, because the UV map for the texture was too small. Good luck thoughYeah, scale them on Photoshop. It's easy science.
It worked for me on mistake, on some bikes the number is squished but it's bigger than usual. I fixed it by reducing it (check that on my screenies the number is too large) so it's more natural.With Milestone nothing is ever easy, I remember trying to edit the 2008 game numbers, but the problem was that you couldn't scale them up too much, because the UV map for the texture was too small. Good luck though
What is this helmet...made by you?
Yes, the Monster logo is too large in these screenshots, and also I added some paint drops after this. I have another variant which is all black with green lines (like Tech3).What is this helmet...made by you?