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Misc Telemetry Tool for F1 22 12.4

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Hello,

Thanks for your work, it's absolutely crazy.

I have a more crazy question, is it possible to conect to a second, over database for expose juste on web page (for a race forum website) a panel like your race timing ?

If WE CAN forward to a external database ?

(Sorry I'm a french Guy who don't speak english since full Time)
If you enable the HTTP server on the Tool, you can access the data in JSON format from e.g. external website or pull data from the Tool and put it into a database. Check the help file (F1 key in the Tool) and also check the html_root directory in the install directory for more info on the available data.

Cheers.
 
@Iko Rein still me sorry to be a pain in the neck...just wondering...maybe suspensions data is wrongly outputted by game? Looking at the susp position, they all do the same movements during braking and tracion phase...it's impossibile. Regarding to pitch forward or backward front and rear suspensions should have opposite directions, as well as right and left while cornering....am I wrong?

EDIT: Maybe I've got it...it's suspension position relative to the ground....

1662204512815.png
 
Last edited:
@Iko Rein Last one for today I swear...Any chance to have a graph for differential off and on throttle? It should be enough different wheel rotation speed...using the RL and RR Wheel Slip graph, it shows same exactly rotation speed...like if both off and on throttle diff were totally locked..
1662210735810.png
 
@Iko Rein still me sorry to be a pain in the neck...just wondering...maybe suspensions data is wrongly outputted by game? Looking at the susp position, they all do the same movements during braking and tracion phase...it's impossibile. Regarding to pitch forward or backward front and rear suspensions should have opposite directions, as well as right and left while cornering....am I wrong?

EDIT: Maybe I've got it...it's suspension position relative to the ground....

View attachment 597418
Yes, I think the reported value is relative to some "secret value", I think actually to the "0" position, whatever that means in the game, maybe the maximum.

I think the graph for F1 games should be "inverted", i.e. the values grow down. I have never really dived into the values, but most likely the "0" position is the highest point the suspension can move.

Cheers.
 
@Iko Rein Last one for today I swear...Any chance to have a graph for differential off and on throttle? It should be enough different wheel rotation speed...using the RL and RR Wheel Slip graph, it shows same exactly rotation speed...like if both off and on throttle diff were totally locked..View attachment 597466
Hmm, you can create math channel with
B_WHEELSPEEDREARLEFT-B_WHEELSPEEDREARRIGHT
and use that to see the diff. There is slight difference at least in my data.

Or you can use the 'WS Diff RL to RR' graph in the workspace for the same result. There are quite many 'wheel speed' related graphs in the workspace, e.g. left front vs left rear etc.

BTW, in Workspace you can sort the traces by name, by clicking the column header 'Name' to sort the graphs by name.

Cheers.
 
Hmm, you can create math channel with
B_WHEELSPEEDREARLEFT-B_WHEELSPEEDREARRIGHT
and use that to see the diff. There is slight difference at least in my data.

Or you can use the 'WS Diff RL to RR' graph in the workspace for the same result. There are quite many 'wheel speed' related graphs in the workspace, e.g. left front vs left rear etc.

BTW, in Workspace you can sort the traces by name, by clicking the column header 'Name' to sort the graphs by name.

Cheers.
Good idea the math channel...not sure what you mean with:

"Or you can use the 'WS Diff RL to RR' graph in the workspace for the same result. There are quite many 'wheel speed' related graphs in the workspace, e.g. left front vs left rear etc.

BTW, in Workspace you can sort the traces by name, by clicking the column header 'Name' to sort the graphs by name."


1662283906714.png


I assume this is the workspace but can't find the diff graphs anywere or sort them by name?
 
Good idea the math channel...not sure what you mean with:

"Or you can use the 'WS Diff RL to RR' graph in the workspace for the same result. There are quite many 'wheel speed' related graphs in the workspace, e.g. left front vs left rear etc.

BTW, in Workspace you can sort the traces by name, by clicking the column header 'Name' to sort the graphs by name."


View attachment 597706

I assume this is the workspace but can't find the diff graphs anywere or sort them by name?
Workspace is bit like the Telemetry view you have here. Check the dropdown, where you can change the view, and select the workspace.

The idea with the workspace is that there are quite a lot more traces and also for the traces there is smoothing, derivatives etc. for bit more flexibility. And you can save the settings, so you can have different workspaces for different uses. Only limitation at this point is that the workspace is not updated real-time, but is mean for more advanced analytics.

Cheers.
 
Workspace is bit like the Telemetry view you have here. Check the dropdown, where you can change the view, and select the workspace.

The idea with the workspace is that there are quite a lot more traces and also for the traces there is smoothing, derivatives etc. for bit more flexibility. And you can save the settings, so you can have different workspaces for different uses. Only limitation at this point is that the workspace is not updated real-time, but is mean for more advanced analytics.

Cheers.
Amazing, didn't know this one thnx!!! And is there a chance to have this "laptime vs bestlap" info like the old version? And the race info are just live or i can analyze the data later??
 

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Hey, thank you so much for this tool,
is there a way to have the driver number or the driver id in the generated file opponent laps? for qualy and practice? at the moment the only information about the driver is the name, but in online not all of them have proper names
 
Hey, thank you so much for this tool,
is there a way to have the driver number or the driver id in the generated file opponent laps? for qualy and practice? at the moment the only information about the driver is the name, but in online not all of them have proper names
In the opponent laps the info is on the first row of the data. There is as the last item the team name + # + the race number. So the line would look like this for Abu Dhabi Race,
Opponent,2,EA F1 22 Opponent data,18.740,38.319,89.772,1,0,Mercedes #2
where 'Mercedes #2' is the team name + the driver race number.

Cheers.
 
Amazing, didn't know this one thnx!!! And is there a chance to have this "laptime vs bestlap" info like the old version? And the race info are just live or i can analyze the data later??
Yeah, you can compare the BLUE vs. RED lap, or you can load multiple laps for offline viewing. So throughout the whole tool, all comparisons are done against the same BLUE lap, so to e.g. session's fastest lap.

I might later make it work for real-time too, but the Telemetry view is good tool for that and the Workspace is not yet optimised for real-time drawing, so I have not enabled that there.

cheers.
 
If there is someone wanting to use this Tool on Mac M1 or aarch64 Linux, let me know.

I have made the custom JREs for those platforms too, but as I don't have access to such computers, I haven't been able to test them.

Cheers.
Hey, thank you so much for this. I am running on linux and I get this error when running the tool with the provided JRE:

java.lang.RuntimeException: Requested texture dimensions (32767x32767) require dimensions (0x0) that exceed maximum texture size (16384)
at javafx.graphics/com.sun.prism.es2.ES2RTTexture.create(Unknown Source)
at javafx.graphics/com.sun.prism.es2.ES2ResourceFactory.createRTTexture(Unknown Source)
at javafx.graphics/com.sun.prism.es2.ES2SwapChain.createGraphics(Unknown Source)
at javafx.graphics/com.sun.prism.es2.ES2SwapChain.createGraphics(Unknown Source)
at javafx.graphics/com.sun.javafx.tk.quantum.PresentingPainter.run(Unknown Source)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.base/java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at javafx.graphics/com.sun.javafx.tk.RenderJob.run(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)

The requested dimension matches the maximum screen size I see in xrandr (Screen 0: minimum 16 x 16, current 2048 x 1152, maximum 32767 x 32767). I can run version 10.5 (rev 2557) fine on my laptop with openjdk 1.8 but NOT with the bundled JRE. I also tried openjdk 18 and liberica but they all have issues with both versions of the tool. Here's my linux version: Linux archlinux 5.19.5-arch1-1 #1 SMP PREEMPT_DYNAMIC Mon, 29 Aug 2022 15:51:05 +0000 x86_64 GNU/Linux. Let me know if I can give you more information.

Thank you in advance for your support!
 
Hey man amazing tool! i do have one problem though. Im using the telemetry tool on f1 22 in order to analyze players of my lobby (im running some qualifications lobby only to create some categories for my community) the first time i've used it all was fine but now the tool shows me lobby that im not in, and not the ones im actually spectating (i can even see players do myteamcarrer or stuff like that). Can i Fix this thing someway?
 
Hey, thank you so much for this. I am running on linux and I get this error when running the tool with the provided JRE:

java.lang.RuntimeException: Requested texture dimensions (32767x32767) require dimensions (0x0) that exceed maximum texture size (16384)
at javafx.graphics/com.sun.prism.es2.ES2RTTexture.create(Unknown Source)
at javafx.graphics/com.sun.prism.es2.ES2ResourceFactory.createRTTexture(Unknown Source)
at javafx.graphics/com.sun.prism.es2.ES2SwapChain.createGraphics(Unknown Source)
at javafx.graphics/com.sun.prism.es2.ES2SwapChain.createGraphics(Unknown Source)
at javafx.graphics/com.sun.javafx.tk.quantum.PresentingPainter.run(Unknown Source)
at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.base/java.util.concurrent.FutureTask.runAndReset(Unknown Source)
at javafx.graphics/com.sun.javafx.tk.RenderJob.run(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at javafx.graphics/com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)

The requested dimension matches the maximum screen size I see in xrandr (Screen 0: minimum 16 x 16, current 2048 x 1152, maximum 32767 x 32767). I can run version 10.5 (rev 2557) fine on my laptop with openjdk 1.8 but NOT with the bundled JRE. I also tried openjdk 18 and liberica but they all have issues with both versions of the tool. Here's my linux version: Linux archlinux 5.19.5-arch1-1 #1 SMP PREEMPT_DYNAMIC Mon, 29 Aug 2022 15:51:05 +0000 x86_64 GNU/Linux. Let me know if I can give you more information.

Thank you in advance for your support!
On which Linux do you run this? I have tested the tool (v12.1) on XUbuntu and Ubuntu, but can test it too on other platform on virtualbox.

For replacing the custom JRE, you need to have JRE, which also includes JavaFX. It is not included by default in the OpenJDK. You can get the binaries for your platform from this link
https://www.azul.com/downloads/?version=java-17-lts&package=jre-fx

Cheers.
 
Hey man amazing tool! i do have one problem though. Im using the telemetry tool on f1 22 in order to analyze players of my lobby (im running some qualifications lobby only to create some categories for my community) the first time i've used it all was fine but now the tool shows me lobby that im not in, and not the ones im actually spectating (i can even see players do myteamcarrer or stuff like that). Can i Fix this thing someway?
Hmm, does this happen with all modes, or only in the practice? And does it happen all the time or just once. I know that there was an issue with practice data not coming out, which should have been fixed in the latest version.

And also if you get data from wrong lobby, sadly there is not much you can do. It is most likely a bug from Codemasters side. I can raise this in the EA forums to see, if others are seeing this too.

Cheers.
 
Hmm, does this happen with all modes, or only in the practice? And does it happen all the time or just once. I know that there was an issue with practice data not coming out, which should have been fixed in the latest version.

And also if you get data from wrong lobby, sadly there is not much you can do. It is most likely a bug from Codemasters side. I can raise this in the EA forums to see, if others are seeing this too.

Cheers.
hi! i ve fixed the problem by deleting the tool's file in the user's folder and by redoing the syncronization. sorry for my english, but i've fixed this way
 

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