Not sure why on earth someone would do something that works so badly in AC, drag racing AND live axle cars, but go ahead.
Just beware that the performance and behavior will be extremely wildly off from what you expect, and you're gonna need to tweak the suspension like hell to get even close to proper behavior. Make the arms equal length and originating from 0.0 Z on the axle side and matched angle averaged out towards your real-world IC. Might not matter as much in a car that shouldn't be turning, but do it regardless. Using real-world traction bracket adjustments for anti-squat will be catastrophic so forget that, only use it as a base geometry to build from.
For tires, I have no idea how it'll get even remotely close.