Peter Boese
Premium
Is this with old replay or new ones taken with weatherFX + SOL?Anyone else having issues with replays crashing the game now?
Is this with old replay or new ones taken with weatherFX + SOL?Anyone else having issues with replays crashing the game now?
Could you please activate "real condition" and the go in the menu (the 3 dots right to it) . Is consider times zones is active. If yes, try to deactivate it and uncheck real conditions again.After installing SOL I've got a amall problem choosing the time in CM. There's a weird 7-hour-21-minute-interval between the time I choose and the actually time loaded in game. For example if I choose 14:00 in cm and load the circuit, WeatherFX debug says it's 21:21 in game.
if I choose 3:00 in cm and load the circuit, WeatherFX debug says it's 10:21 in game.
Of the things updated in .42 of the shaders light patch I found that in weather effects.ini (assettocorsa\extension\config) changing 'USE_ORIGINAL_SUN_TRAJECTORY_WITHOUT_DATE' from its default value of 1 to 0 fixes the issue of the time shifts.Yes some more people reported time shifts with .42
First, thanks very much for the reply.Could you please activate "real condition" and the go in the menu (the 3 dots right to it) . Is consider times zones is active. If yes, try to deactivate it and uncheck real conditions again.
I may have overlooked that it was reported earlier, but as it seems SOL does not work together with the 'Wet Mod' ?
At Brands wet, no matter what SOL weather is activated I get no spray.
At Brands, on a dry track, I get spray if I select SOL rain etc...
It's probably known, but I just wanted to check, because it looks/feels a bit weird.
Should rain work with this? I don't have any other graphics mods installed. I get the watery smoke trail after the car but I don't see any rain drops for example.
The installation instructions could be better for how to install the shader mod. For someone who uses cm a lot to install all kinds of things it is probably a breeze but for a novice the instructions gave more questions than answers. I have no idea where a "MOD folder" is for example or how to activate it with cm or jsgme. I don't have dwrite.dll either in my root ("root" is \SteamApps\common\assettocorsa?). The shader patch doesn't even come with any kind of readme. In the end I installed both patches manually which got rid of the grey sky and now time can be set anything (before manual install it was locked between 8.00-18.00) but rain doesn't work. Is it suppose to? Do I need to turn up some gfx setting?
This is what the heaviest rain storm looks like now?
https://i.ibb.co/thVGRx1/rainstorm.png
I just tried to use Zandvoort as track, real conditions. I expected snow as it is actually snowing right now. Instead i got evening darkish weather, lights are on, while it is actually 12:15 in the afternoon... and no snow at all. (i set geo tag correct on the track). What am i doing wrong?
I don't think you're doing anything wrong. That's just what it looks like.
I assume it's setting the correct time and choosing 'Light Snow' like mine does?
That weather is just a cloud/lighting setting. There isn't actually any snow.
Ahh, now i get it The mod needs the textures in order to see snow... Lol, i thought that SOL added it dynamically (because i don't remember putting any textures in nords or spa and there i do see snow).Yeah, it is fair bit gloomier than it should be. Headlights shouldn't be needed at this time of day in that weather.
As for the snow itself, like I said, there isn't any actual snow (or sleet/hail/rain) in this mod. Guess it would be nice if it had snow textures like it does with some of the other Kunos tracks though.
It definitely does work with the wet mod.
Not sure what your issue is, but I bet Peter does