edit : A great post by Tom Van Put on page 5 that sums my thoughts pretty well :
so yeah, I agree thoroughly with this post. In my opinion, fixed schedule races are very convenient, people can plan their evening knowing they'll take part of a certain race without wondering what servers/races will be up (which often demotivates me from setting up my rig and launching rfactor/netkar/..). So originally I was thinking about something like this :
- you buy the game 40/50 euros with all the cars and tracks they announced so far. You can buy DLCs packs later.
- you can race AI and people on servers you host.
So far nothing changes.
- (optional) you pay a small monthly fee (5/10 euros) to access high speed servers with iRacing-like services : series, events, licenses and eventually leaderboards. The irating system is awesome too, it keeps people avoiding mistakes and wreckages.
I'm aware many won't agree. But seeing how many sims have failed to keep their customers when iRacing succeeds, I think Kunos shouldn't be afraid to copy their system and services. They're so expensive because they have no competition, and Assetto Corsa's potential is huge. If it becomes a cheaper version of iRacing with better physics and graphics, they get to swim in pools of money, and we get the best racing experience. Win-win.
The best part about iRacing, in my eyes, are the sanctioned races they organise through their servers.
I really hope AC is considering something like that. They just have to make sure it isn't mandatory.
I prefer leagues over racing on public servers. But I don't always find a league that fits my needs or at timeslots that suit me. Racing on open, unsanctioned, servers is just terrible...
So if AC would impliment some sort of organized and sanctioned races with a championship structure this would be a great ad-on.
They don't have to do this for every car but only for some popular series that would apeal to a big audience. eg:
Charge a few euros a month for this for those who are interested and other people can just play the game off-line or in leagues.
- Le Mans Series
- GT3 races
- Lotus Racing Series
- Historic DTM Racing
- Formula (1) Racing
- Historic Formula racing
One thing a lot of people always seem to forget when they are on the internet is that a company needs to make a profit to create new content or new games. You can't get everything for free or at a cheap price and expect the best product/game ever.
so yeah, I agree thoroughly with this post. In my opinion, fixed schedule races are very convenient, people can plan their evening knowing they'll take part of a certain race without wondering what servers/races will be up (which often demotivates me from setting up my rig and launching rfactor/netkar/..). So originally I was thinking about something like this :
- you buy the game 40/50 euros with all the cars and tracks they announced so far. You can buy DLCs packs later.
- you can race AI and people on servers you host.
So far nothing changes.
- (optional) you pay a small monthly fee (5/10 euros) to access high speed servers with iRacing-like services : series, events, licenses and eventually leaderboards. The irating system is awesome too, it keeps people avoiding mistakes and wreckages.
I'm aware many won't agree. But seeing how many sims have failed to keep their customers when iRacing succeeds, I think Kunos shouldn't be afraid to copy their system and services. They're so expensive because they have no competition, and Assetto Corsa's potential is huge. If it becomes a cheaper version of iRacing with better physics and graphics, they get to swim in pools of money, and we get the best racing experience. Win-win.
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